Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 17933001093123040223 137 runewalsh the Insei (level 5, -1/33 HPs) Began as an Octopode Transmuter on May 27, 2021. Slain by a wizard ... wielding a +0 dagger (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:19 (131 turns). runewalsh the Insei (Octopode Transmuter) Turns: 131, Time: 00:01:20 Health: -1/33 AC: 1 Str: 9 XL: 5 Next: 20% Magic: 7/9 EV: 13 Int: 16 God: Gold: 19 SH: 0 Dex: 13 Spells: 6/10 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... Clarity + (no ring) Stlth ++........NoTele + (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages (expiring), hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, cold resistance 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 19 gold pieces. Inventory: Scrolls a - a scroll of fear {unknown} b - a scroll of holy word {unknown} f - a scroll of torment {unknown} g - a scroll of blinking h - a scroll of identify {unknown} Potions d - 4 potions of flight e - 2 potions of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.5 Unarmed Combat - Level 3.0 Spellcasting + Level 6.3 Transmutations + Level 2.5 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 44% N/A 1% 1 s - Spider Form Tmut/Pois 6% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 22% N/A 2% 2 Ice Form Ice/Tmut 16% N/A 30% 4 Hydra Form Tmut 11% N/A 36% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Vehumet Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. Your flesh is cold resistant. (rC+) Message History * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is severely damaged. The water elemental misses you. Unknown command. You bludgeon the water elemental! You destroy the water elemental! The water engulfing you falls away. Training target 3.0 for Spellcasting reached! Your Unarmed Combat skill increases to level 7! Your Spellcasting skill increases to level 3! Your Transmutations skill increases to level 6! Your Ice Magic skill gained 2 levels and is now at level 2! You have reached level 5! You feel agile. It was a potion of mutation. You feel extremely strange. You feel the urge to shout. You feel less energetic. You feel nature experimenting on you. Don't worry, failures die fast. m - 2 potions of mutation Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel more energetic. Nature stops experimenting on you. Your thoughts seem clearer. Really quaff m - a potion of mutation {!q}? You feel extremely strange. Your urge to shout disappears. You feel resistant to cold. Okay, then. Okay, then. As you open the door, it creaks loudly! Your transformation is almost over. You hear a shout! A wizard comes into view. It is wielding a +0 dagger. Found a radiant altar of Vehumet. You miss the wizard. Your grab misses the wizard. You bludgeon the wizard! You grab the wizard. The wizard is heavily wounded. You constrict the wizard. The wizard hits you with a +0 dagger! You die... ..'....♣♣♣ ♣.# .$#....♣.♣ ♣.# ###.....♣♣ ♣.# ..#....≈.♣ ♣♣)###+#+### ..#...≈≈♣♣♣♣..#........ .(#..≈≈≈≈♣.♣♣.'.⌠...... #'#..≈≈≈≈≈≈♣♣.#...#### ).#.≈≈≈≈≈≈....#.⌠.# ..#.≈≈≈≈≈.....#.@.# ..#.≈≈≈.......#p### ###...........#. ..............#_ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a wizard. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) Jessica (D) A human (D) 2 endoplasms (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 21 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached skill level 5 in Unarmed Combat 25 | D | Reached XP level 2. HP: 12/18 MP: 3/5 25 | D | Reached XP level 3. HP: 15/23 MP: 3/6 29 | D | Learned a level 3 spell: Spider Form 45 | D | Noticed Crazy Yiuf 58 | D | Noticed a water elemental 70 | D | Reached skill level 6 in Unarmed Combat 72 | D | Killed Crazy Yiuf 73 | D | Reached skill level 5 in Transmutations 73 | D | Reached XP level 4. HP: 13/28 MP: 5/7 124 | D | Killed a water elemental 125 | D | Reached skill level 7 in Unarmed Combat 125 | D | Reached XP level 5. HP: 6/33 MP: 6/9 125 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 125 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 125 | D | Gained mutation: You evolve. [potion of mutation] 126 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 126 | D | Lost mutation: You evolve. [potion of mutation] 126 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 127 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 127 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 129 | D | Found a radiant altar of Vehumet. 131 | D | Slain by a wizard Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 6 7 | 7.5 Transmutations | 4 5 6 | 6.3 Spellcasting | 3 | 3.0 Ice Magic | 2 | 2.5 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 8 || 29 Tentacles | 5 | 1 || 6 Kick | 4 | 2 || 6 Constrict | 1 | 1 || 2 Cast: Beastly Appendage | 3 | 1 || 4 Use: Potion | 3 | 5 || 8 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 1 | 1 | 132.0 | Dungeon | 132 | 132 | 0 | 0 | 1 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 132 daAuts