Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 2398108311646820618 49 runewalsh the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on May 27, 2021. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:00:57 Health: 0/23 AC: 3 Str: 9 XL: 3 Next: 77% Magic: 6/7 EV: 13 Int: 16 God: Gold: 16 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed, on berserk cooldown, flying, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, strong-willed 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls f - a scroll of torment {unknown} g - a scroll of blinking h - a scroll of identify {unknown} i - a scroll of holy word {unknown} j - a scroll of fog {unknown} Potions a - a potion of flight b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 3.0 Spellcasting + Level 4.1 Transmutations + Level 3.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 s - Spider Form Tmut/Pois 4% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 5% 2 Ice Form Ice/Tmut 15% N/A 36% 4 Hydra Form Tmut 7% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are strong-willed. (Will+) Message History Memorise Spider Form, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 's'. There is an open door here. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You feel yourself speed up. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. It was a potion of flight. You feel very buoyant. You fly up into the air. It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! m - 2 potions of mutation Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. The antennae on your head shrink away. You feel resistant to poisons. You feel a little pissed off. You feel agile. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel clumsy. You feel less resistant to poisons. You feel a little more calm. Iridescent scales grow over part of your body. You feel strong-willed. Okay, then. You reach down and open the door. A water elemental comes into view. You feel yourself speed up. There is an open door to the Ecumenical Temple here. The water elemental hits you! The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. Unknown command. You closely miss the water elemental. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#)..#### ##.# .#......#####..# ##.....†.#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'@E...... ##..##..####...#...##### ....##..###....#.⌠.# #..##...##.....#...# ..##....#).....#+### .###..##.#.....# .# #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D | Noticed Crazy Yiuf 48 | D | Killed Crazy Yiuf 49 | D | Reached XP level 2. HP: 2/18 MP: 3/6 49 | D | Reached XP level 3. HP: 2/23 MP: 3/7 74 | D | Learned a level 3 spell: Spider Form 81 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 82 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 82 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 82 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 82 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 83 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 83 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 83 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 83 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 83 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 84 | D | Noticed a water elemental 88 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.7 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.1 Ice Magic | 3 | 3.7 Fighting | | 1.0 Dodging | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 17 Constrict || 4 Kick || 2 Tentacles || 1 Cast: Beastly Appendage || 3 Use: Potion || 7 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 6 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 6 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 93 daAuts