Dungeon Sprint DCSS version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 1293875173953003934 111 runewalsh the Insei (level 4, -6/28 HPs) Began as an Octopode Transmuter on May 28, 2021. Mangled by a chaos spawn (16 damage) ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:04 (127 turns). runewalsh the Insei (Octopode Transmuter) Turns: 127, Time: 00:01:05 Health: -6/28 AC: 2 Str: 9 XL: 4 Next: 92% Magic: 1/8 EV: 19 Int: 16 God: Gold: 38 SH: 0 Dex: 17 Spells: 1/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: spider-form, unable to read A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), wild magic 1, inability to read while threatened a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch You collected 38 gold pieces. Inventory: Scrolls a - 2 scrolls of identify {unknown} d - 2 scrolls of torment {unknown} g - a scroll of blinking Potions b - a potion of curing e - 2 potions of magic f - a potion of berserk rage h - a potion of cancellation {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 6.5 Unarmed Combat - Level 3.0 Spellcasting + Level 5.4 Transmutations + Level 4.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 50% N/A 12% 1 i - Ice Form Ice/Tmut 23% N/A 56% 4 s - Spider Form Tmut/Pois 7% N/A 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 25% N/A 16% 2 Hydra Form Tmut 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Your spells are a little harder to cast, but a little more powerful. You sometimes lose the ability to read scrolls when taking damage. Message History The wizard flickers and vanishes! You hit something but do no damage. You can read scrolls again. The quasit bites you but does no damage. The quasit claws you. The quasit misses you. Something hits you. Unknown command. You hit something. The quasit bites you. You feel threatened and lose the ability to read scrolls! You feel clumsy. The quasit barely misses you. The quasit completely misses you. You hear some strange, mumbled words. Unknown command. You hit something. Unknown command. You barely miss something. You can read scrolls again. Something completely misses you. Unknown command. You hit something. You feel a bit more experienced. The chaos spawn hits you. You feel your power leaking away. You feel your dexterity returning. Your Transmutations skill increases to level 5! Your Ice Magic skill increases to level 4! Unknown command. You hit the chaos spawn but do no damage. The chaos spawn is poisoned. The chaos spawn closely misses you. Unknown command. You hit the chaos spawn but do no damage. The chaos spawn looks as sick as possible! The chaos spawn is lightly wounded. The chaos spawn misses you. Unknown command. You completely miss the chaos spawn. The chaos spawn is moderately wounded. The chaos spawn gores you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * The chaos spawn freezes you! Ouch! That really hurt! You die... ..'....♣♣♣ ♣.# , ..#......♣ ♣♣.# ###......♣ ♣..#, * * ..#....≈♣♣♣♣..###+#+### , ..#...≈≈..♣.♣.#........ ..#..≈≈≈≈♣.♣♣.'.⌠...... , * #'#..≈≈≈≈≈≈.♣.#...#### * .†#.≈≈≈≈≈≈....#.⌠.# , ..#.≈≈≈≈≈.....#)s.# ..#.≈≈≈.......#4### , ###...........#55K# , ..............#5__# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ , ≈≈ ≈ , ≈ ≈ * ≈ * * * You could see a chaos spawn (summoned, extremely poisoned), a quasit (summoned) and an ufetubus (summoned). Vanquished Creatures A water elemental (D) A wizard (D) A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 4 in Unarmed Combat 44 | D | Noticed a water elemental 50 | D | Reached XP level 2. HP: 18/18 MP: 3/5 54 | D | Reached skill level 6 in Unarmed Combat 54 | D | Reached XP level 3. HP: 17/23 MP: 3/6 56 | D | Killed a water elemental 57 | D | Reached XP level 4. HP: 7/28 MP: 3/8 86 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 86 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 87 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 87 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 87 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 88 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 88 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 88 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 88 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 89 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 89 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 89 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 89 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 89 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 89 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 90 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 90 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 90 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 90 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 91 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 91 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 91 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 91 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 91 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 91 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 91 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 106 | D | Learned a level 3 spell: Spider Form 111 | D | Learned a level 4 spell: Ice Form 113 | D | Found a radiant altar of Vehumet. 114 | D | Found a shimmering blue altar of Sif Muna. 114 | D | Found an ancient bone altar of Kikubaaqudgha. 114 | D | Noticed a wizard 115 | D | Noticed a chaos spawn 124 | D | Killed a wizard 125 | D | Reached skill level 5 in Transmutations 127 | D | Mangled by a chaos spawn Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 6 | 6.5 Spellcasting | 3 | 3.0 Transmutations | 4 5 | 5.4 Ice Magic | 3 4 | 4.1 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 11 || 27 Constrict | 3 | || 3 Punch | 2 | || 2 Kick | 2 | || 2 Tentacles | 1 | || 1 Cast: Beastly Appendage | 4 | || 4 Spider Form | | 1 || 1 Use: Potion | 1 | 7 || 8 Stab: Sleeping | 1 | || 1 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 4 | 11 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 1 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 1 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 133 daAuts