runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, -1, D) a ring of flight (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) a +1 long sword of flaming (59, 37, D) a +4 hand crossbow of flaming (60, 36, D) a staff of death (60, 37, D) a +3 battleaxe of freezing (61, 0, D) a +1 rapier of draining (61, 3, D) a +0 hand axe (61, 8, D) the +1 scale mail of the Game of Kings {rC+ Slay+2 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It makes you less stealthy. (61, 16, D) a +0 dagger (61, 26, D) a box of beasts (61, 36, D) a phantom mirror (61, 37, D) a +1 leather armour of fire resistance (62, 0, D) a +0 club (62, 1, D) a +0 leather armour of cold resistance (62, 3, D) a +1 scimitar of holy wrath a +0 club a draconian corpse (62, 8, D) a +0 rapier a +0 leather armour an elf corpse (62, 9, D) a +1 great sword of distortion (62, 16, D) a +0 short sword (still there?) the +2 pair of gloves of Responsibility {Fly Dex+3 Slay+6} (still there?) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It grants you flight. (62, 17, D) a staff of death (still there?) a +0 shortbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) a book of Necromancy (still there?) an elf corpse (still there?) (62, 18, D) a +0 short sword (still there?) an elf corpse (still there?) (62, 26, D) a phantom mirror (62, 27, D) a staff of air (62, 36, D) a phantom mirror (62, 37, D) a +3 chain mail of poison resistance (63, 8, D) a +2 vorpal hand axe (63, 9, D) a +0 scimitar a +0 leather armour an elf corpse (63, 17, D) the +7 morningstar "Ununuqaf" {vorpal, rCorr} It inflicts extra damage upon your enemies. It protects you from acid and corrosion. a +0 short sword (63, 18, D) a +0 long sword a +0 chain mail an elf corpse (63, 26, D) a +6 ring of dexterity a river rat corpse a black bear corpse (63, 27, D) a staff of air (63, 28, D) an iguana corpse (63, 36, D) the +3 warlock's mirror {reflect} (63, 37, D) a scroll of brand weapon (64, 16, D) a +0 long sword (still there?) a +0 shortbow (still there?) 26 arrows (still there?) a +0 chain mail (still there?) a +1 chain mail of cold resistance (still there?) (64, 17, D) +2 ice dragon scales (64, 26, D) a +0 pair of gloves of stealth (64, 27, D) a +1 hand crossbow of freezing (65, 18, D) a +0 long sword (still there?) a +0 leather armour (still there?) (65, 26, D) a phantom mirror (65, 28, D) a jackal corpse (65, 29, D) a bullfrog corpse (67, 0, D) a staff of air (68, 0, D) a +2 shortbow of freezing (68, 1, D) a river rat corpse (68, 2, D) a jackal corpse (69, 0, D) a +1 flail of protection (69, 36, D) a +2 rapier of protection (70, 9, D) a +3 demon blade of electrocution (70, 36, D) a condenser vane (still there?) a black mamba corpse (still there?) (71, 8, D) the +1 ring mail "Koik Seag" {Dex+3 Slay+6} (still there?) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). an adder corpse (still there?) (71, 9, D) a +0 dire flail a +0 robe (71, 26, D) a +6 ring of dexterity (71, 27, D) a staff of air (71, 28, D) a +0 longbow a +0 dagger 13 arrows a +0 leather armour an elf corpse (71, 36, D) a +1 vorpal hand crossbow (71, 37, D) a +9 plate armour of ponderousness (71, 38, D) a +0 spear a +0 robe a +0 short sword a +0 robe a naga corpse a naga corpse (72, 8, D) a +1 vorpal hand crossbow (still there?) an adder corpse (still there?) (72, 9, D) a +2 robe of willpower (still there?) a ball python corpse (still there?) (72, 17, D) a piece from Xom's chessboard (15/15) (72, 26, D) a +0 long sword a +0 ring mail the +8 rapier of Cofoab {holy, Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. It increases your willpower. (72, 27, D) a +0 vorpal longbow (72, 31, D) a +6 hand axe of electrocution (72, 36, D) a +5 dagger of draining (still there?) a water moccasin corpse (still there?) (72, 37, D) a +6 ring of strength (73, 1, D) a +0 vorpal hand crossbow (73, 16, D) a +2 chain mail of positive energy (73, 26, D) a staff of cold a staff of fire (73, 30, D) a +0 buckler a +0 short sword (73, 36, D) a staff of poison (73, 37, D) the +9 falchion of the Apocalypse {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). (74, 3, D) a hell hound corpse (75, 1, D) a staff of air