Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 2846302916054152320 273 runewalsh the Martial Artist (level 6, -2/45 HPs) Began as an Octopode Transmuter on June 2, 2021. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:12 (102 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 102, Time: 00:01:13 Health: -2/45 AC: -5 Str: 9 XL: 6 Next: 24% Magic: 6/9 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... NoTele + (no ring) Stlth +......... (no ring) HPRegen 1.15/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, corroded A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), strong-willed 1, regeneration 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} g - a scroll of blinking j - a scroll of torment {unknown} Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic h - a potion of attraction {unknown} i - 3 potions of flight m - a potion of mutation {!q} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 8.3 Unarmed Combat + Level 2.0 Spellcasting - Level 8.0 Transmutations - Level 6.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 60% N/A 1% 1 i - Ice Form Ice/Tmut 27% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 30% N/A 1% 2 Spider Form Tmut/Pois 8% N/A 11% 3 Hydra Form Tmut 15% N/A 19% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are strong-willed. (Will+) Your natural rate of healing is unusually fast. Message History There is an open door here. You completely miss the shadow. The jelly quivers. The shadow hits you. You hit the shadow. The shadow is moderately damaged. The shadow slips into darkness. The shadow flickers and vanishes! You punch something! The shadow strikes at you from the darkness! You punch the shadow! You destroy the shadow! Training target 8.0 for Transmutations reached! Your Unarmed Combat skill gained 3 levels and is now at level 8! Your Transmutations skill gained 2 levels and is now at level 8! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You hit the jelly. You freeze the jelly. The acid corrodes you! Your front paws burn! The jelly is moderately wounded. The jelly misses you. You hit the jelly. You freeze the jelly. The acid corrodes you! Your front paws burn! The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your front paws burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You hit the jelly. You freeze the jelly. Your front paws burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ▓▓ ▓▓▓ .♣ ♣.# .♣♣ ♣.# ..♣ ♣♣.# ≈♣♣♣♣..###+#+###+## ≈♣.♣♣..#..........# ≈≈.....'.⌠......Y.# ≈≈≈≈♣♣.#...######J# ≈≈≈....#.⌠.# #...# ≈≈.....#...# #...# .......#+### #...# .......# #...+ .......# +...# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A shadow (D) A water elemental (D) A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D | Noticed a scorpion 36 | D | Killed a scorpion 37 | D | Reached skill level 5 in Transmutations 37 | D | Reached XP level 2. HP: 18/18 MP: 3/5 37 | D | Reached XP level 3. HP: 23/23 MP: 3/6 40 | D | Reached skill level 5 in Ice Magic 40 | D | Reached XP level 4. HP: 28/28 MP: 3/7 50 | D | Learned a level 4 spell: Ice Form 59 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 59 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 60 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 60 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 60 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 61 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 61 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 61 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 76 | D | Noticed a water elemental 81 | D | Killed a water elemental 82 | D | Reached skill level 5 in Unarmed Combat 82 | D | Reached XP level 5. HP: 16/33 MP: 3/8 93 | D | Noticed a shadow 98 | D | Killed a shadow 99 | D | Reached XP level 6. HP: 27/38 MP: 5/9 102 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 4 5 8 | 8.3 Transmutations | 5 6 8 | 8.0 Ice Magic | 4 5 6 | 6.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 12 || 22 Kick | 2 | || 2 Tentacles | 3 | || 3 Constrict | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 3 || 4 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 1 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 1 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 110 daAuts