Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 7491235308618543407 92 runewalsh the Insei (level 4, 15/28 HPs) Began as an Octopode Transmuter on June 2, 2021. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:04 (120 turns). runewalsh the Insei (Octopode Transmuter) Turns: 120, Time: 00:01:04 Health: 15/28 AC: 1 Str: 9 XL: 4 Next: 60% Magic: 5/7 EV: 13 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, dopey 1, subdued magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls a - 3 scrolls of identify b - 3 scrolls of torment {unknown} g - a scroll of blinking Potions c - 3 potions of flight e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 7.1 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Transmutations + Level 3.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 2% 1 s - Spider Form Tmut/Pois 2% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 4% 2 Ice Form Ice/Tmut 10% N/A 36% 4 Hydra Form Tmut 5% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are dopey. (Int -2) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History There is an open door to the Ecumenical Temple here. There is a fountain of clear blue water here. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. This spell is quite dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. You recover from your berserk rage. You continue memorising. x2 You finish memorising. Spell assigned to 's'. Okay, then. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (24% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. Your transformation is almost over. Found a radiant altar of Vehumet. Okay, then. A kobold demonologist and a wizard come into view. The kobold demonologist shouts! The wizard shouts! The kobold demonologist gestures wildly while chanting. The wizard gestures at itself while chanting. The wizard flickers and vanishes! Found a papyrus book and a paperback book. Found two altars. There is an open door here. You closely miss something. The kobold demonologist mumbles some strange words. Something hits you. You closely miss something. The rust devil completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The white imp puffs mist at you. There is an open door to the Ecumenical Temple here. Your transformation has ended. The rust devil barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓..#.$#.....♣♣ ♣♣.# ▓#'####....♣.♣ ♣..# ▓.†...#....≈.♣♣♣♣†###+#+### ▓.....#...≈≈..♣♣..#........ ▓....$#..≈≈≈≈....55K⌠...... ▓####'#..≈≈≈≈≈≈♣..#...#### ▓$....#.≈≈≈≈≈≈....#.⌠.# ▓...†.#.≈≈≈≈≈.....#5..# ▓.....#.≈≈≈@4.....#'### ▓'#####...........#5K:# ▓.................#5_5# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a rust devil (summoned) and 2 white imps. Vanquished Creatures A water elemental (D) A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 28 | D | Noticed a wolf 38 | D | Noticed a water elemental 50 | D | Reached skill level 6 in Unarmed Combat 50 | D | Reached XP level 2. HP: 6/18 MP: 3/5 51 | D | Reached skill level 7 in Unarmed Combat 51 | D | Reached XP level 3. HP: 7/23 MP: 3/6 53 | D | HP: 1/34 [water elemental (6)] 55 | D | Killed a water elemental 56 | D | Reached XP level 4. HP: 2/28 MP: 3/7 82 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 82 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 83 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 83 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 83 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 83 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 83 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 84 | D | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 84 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 84 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 84 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 84 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 85 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 85 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 85 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 85 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 85 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 85 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 85 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 86 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 86 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 104 | D | Learned a level 3 spell: Spider Form 105 | D | Found a radiant altar of Vehumet. 106 | D | Found a shimmering blue altar of Sif Muna. 106 | D | Found an ancient bone altar of Kikubaaqudgha. 106 | D | Noticed a wizard 107 | D | Noticed a rust devil 120 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.1 Transmutations | 4 | 4.4 Ice Magic | 3 | 3.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 2 || 20 Kick | 6 | || 6 Constrict | 5 | || 5 Tentacles | 3 | || 3 Punch | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | | 1 || 1 Use: Potion | 2 | 6 || 8 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 1 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 1 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 128 daAuts