Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 900683217982030564 61 runewalsh the Insei (level 4, -11/28 HPs) Began as an Octopode Transmuter on June 3, 2021. Mangled by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:35 (54 turns). runewalsh the Insei (Octopode Transmuter) Turns: 54, Time: 00:00:36 Health: -11/28 AC: 2 Str: 9 XL: 4 Next: 7% Magic: 4/8 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 17 Spells: 5/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: spider-form (expiring), engulfed (cannot breathe), on berserk cooldown, slowed, very slow A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.8 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 16% 1 s - Spider Form Tmut/Pois 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 22% 2 Ice Form Ice/Tmut 7% N/A 86% 4 Hydra Form Tmut 6% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Your Unarmed Combat skill increases to level 6! Unknown command. You barely miss the wolf. The wolf closely misses you. You closely miss the wolf. The wolf bites you! You barely miss the wolf. The wolf completely misses you. Unknown command. You barely miss the wolf. The wolf bites you. Unknown command. You bite the wolf! You kill the wolf! You have reached level 4! The door flies open with a bang! A water elemental comes into view. The water elemental moves out of view. You feel a strong urge to attack something. Unknown command. Unknown command. You hit the water elemental. The water elemental is lightly damaged. Your transformation is almost over. You are no longer berserk. You are exhausted. You feel yourself slow down. The water elemental completely misses you. You hit the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. Unknown command. You hit the water elemental but do no damage. The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You hit the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental misses you. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#(..#### ##.# ...#......## #..# ..##....)..# #..# ##.##.##...# #..# ##.##.###..# #.s# #.####.##..# #.†.E.⌠.... .###..##..## #...#...### #.....##..# #....#.⌠.# ###..##...##.....# ..# #..##....#......# ### #..###..##.#.....# #[. #.. ####....# ▓▓▓ ▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Reached skill level 4 in Unarmed Combat 18 | D | Noticed Jessica 21 | D | Killed Jessica 22 | D | Reached skill level 5 in Unarmed Combat 22 | D | Reached XP level 2. HP: 15/18 MP: 4/6 22 | D | Reached XP level 3. HP: 19/23 MP: 4/7 27 | D | Learned a level 3 spell: Spider Form 43 | D | Reached skill level 6 in Unarmed Combat 48 | D | Reached XP level 4. HP: 25/28 MP: 3/8 48 | D | Noticed a water elemental 54 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 4 || 20 Constrict | 1 | || 1 Kick | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | || 1 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 6 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 6 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 49 daAuts