Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 14991353474917103268 6 runewalsh the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on June 4, 2021. Slain by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (51 turns). runewalsh the Insei (Octopode Transmuter) Turns: 51, Time: 00:00:32 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 90% Magic: 2/3 EV: 13 Int: 13 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, dopey 1, sense surroundings 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Scrolls a - 3 scrolls of identify b - 2 scrolls of immolation {unknown} g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage h - a potion of resistance {unknown} i - a potion of ambrosia {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 17% 2 Spider Form Tmut/Pois 1% N/A 45% 3 Ice Form Ice/Tmut 3% N/A 86% 4 Hydra Form Tmut 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are dopey. (Int -2) You passively map a small area around you. Message History i - a golden potion There are no items here. Unknown command. d - 2 fuming inky potions (gained 1) b - 2 scrolls labelled AKUEFE JAIPP (gained 1) a - 3 scrolls of identify (gained 2); j - a lumpy silvery potion k - a murky ruby potion There are no items here. Autopickup is now off. It was a potion of mutation. You feel extremely strange. Large bone plates grow over parts of your tentacles. You feel frail. Your large bone plates disappear. You feel a strange attunement to the structure of the dungeons. m - a potion of mutation Your tentacle spike disappears. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel robust. You feel stupid. Iridescent scales grow over part of your body. Okay, then. Okay, then. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You tentacle-slap the human. You grab the human. The human is lightly wounded. You constrict the human, but do no damage. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. The human is lightly wounded. You constrict the human. The human closely misses you. Unknown command. You tentacle-slap the human but do no damage. The human is lightly wounded. You constrict the human. The human hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ * ▓<.#..'...♣.♣ ▓..#@p#....♣♣♣ ▓#'####....♣.♣ ▓.....#....≈♣ * ▓†....#...≈≈♣♣♣ . ▓....(#..≈≈≈≈.♣.♣ ▓####'#..≈≈≈≈≈≈.♣ ▓(....#.≈p≈≈≈≈..., ▓.†.†.#.≈≈≈≈≈...., ▓.....#.≈≈≈.p.... + You could see a human. Vanquished Creatures A phantom (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 46 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 46 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 46 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 46 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 47 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 47 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 47 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 51 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 2 Use: Potion || 3 Stab: Sleeping || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 1 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts