Dungeon Sprint DCSS version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 15958845491106639163 4 runewalsh the Insei (level 1, 0/19 HPs) Began as an Octopode Transmuter on June 5, 2021. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (50 turns). runewalsh the Insei (Octopode Transmuter) Turns: 50, Time: 00:00:28 Health: 0/19 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a potion of curing. b - 2 potions of curing (gained 1) Your tentacle spike disappears. You see here a rat corpse. You open the door. There is an open door here. Crazy Yiuf the Enlightened comes into view. He is wielding a +4 quarterstaff of chaos. A human comes into view. Crazy Yiuf shouts! The human shouts! You open the door. A water elemental comes into view. The human hits you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The human hits you. You feel better. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human completely misses you. You bludgeon the human! Your grab misses the human. You squeeze the human. The human is moderately wounded. The human completely misses you. Unknown command. You closely miss Crazy Yiuf. You grab Crazy Yiuf. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf closely misses you. Unknown command. You bludgeon the human! Your grab misses the human. The human is heavily wounded. You constrict Crazy Yiuf, but do no damage. The human closely misses you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ▓▓▓ ▓▓▓▓▓ ▓▓▓ <.# +....♣♣♣ ♣.# ..# #......♣ ♣.# #'####......♣ ♣♣.# .....#....≈.♣♣♣..# .....#...≈≈..♣♣.@# ....$#..≈≈≈≈♣.♣♣pg.⌠.... ####'#..≈≈≈≈≈≈♣..#...### .....#.≈≈≈≈≈≈....#.⌠.# .†...#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human and Crazy Yiuf. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 31 | D | Noticed Crazy Yiuf 43 | D | Noticed a water elemental 50 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 2 Cast: Beastly Appendage || 2 Use: Potion || 3 Stab: Sleeping || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts