Dungeon Sprint DCSS version 0.27-a0-1321-gd358eaa319 (webtiles) character file. Game seed: 12420502411818318917 3 runewalsh the Insei (level 1, -2/19 HPs) Began as an Octopode Transmuter on June 22, 2021. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:17 (56 turns). runewalsh the Insei (Octopode Transmuter) Turns: 56, Time: 00:00:18 Health: -2/19 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of attraction {unknown} d - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the rat. The rat closely misses you. You tentacle-slap the rat. Your tentacle spike misses the rat. The rat is severely wounded. You constrict the rat. You kill the rat! You see here a rat corpse. c - a bubbling orange potion You open the door. Your tentacle spike disappears. There is an open door here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf the Enlightened comes into view. He is wielding a +3 quarterstaff of chaos. A human comes into view. Your magical contamination has completely faded away. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Crazy Yiuf shouts! The human barely misses you. You open the door. A water elemental comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓ <.# +...♣.♣ ♣@# ..# #.....♣♣ ♣♣E# #'####...... ♣.g# ..†..#....g♣♣♣♣..# .....#...≈≈.♣.♣♣.# ....)#..≈≈≈≈♣..♣.'.⌠.... ####'#..≈≈≈≈≈p♣..#...### ...†.#.≈≈≈≈≈≈....#.⌠.# ...†.#.≈≈≈≈≈.....# ..# You could see a water elemental and Crazy Yiuf. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D | Reached skill level 4 in Unarmed Combat 37 | D | Noticed Crazy Yiuf 50 | D | Noticed a water elemental 56 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 3 Tentacles || 2 Kick || 1 Cast: Beastly Appendage || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 1 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 1 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts