Dungeon Sprint DCSS version 0.27-a0-1324-ge0d8e047f6 (webtiles) character file. Game seed: 393891870546676282 3 runewalsh the Insei (level 1, -10/19 HPs) Began as an Octopode Transmuter on June 23, 2021. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:16 (47 turns). runewalsh the Insei (Octopode Transmuter) Turns: 47, Time: 00:00:17 Health: -10/19 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 15 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages, engulfed, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 23 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds d - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. A rat comes into view. A rat comes into view. Found 11 gold pieces. There is an open door here. You completely miss the rat. Your grab misses the rat. You squeeze the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! The helpless rat fails to defend itself. You tentacle-slap the rat. You kill the rat! Your tentacle spike disappears. You now have 23 gold pieces (gained 11). You open the door. There is an open door here. A human comes into view. Crazy Yiuf the Enlightened comes into view. He is wielding a +3 quarterstaff of chaos. Crazy Yiuf shouts! As you open the door, it creaks loudly! A water elemental comes into view. The human shouts! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# +...♣♣♣♣ ♣@# ..# #......♣ ♣E# #'####...... ♣♣p# .....#....≈♣♣♣♣..# .....#...≈≈...♣..# .....#..≈≈g≈♣.♣..'.⌠.... ####'#..≈≈≈≈≈≈.♣.#...### .....#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# You could see a water elemental and a human. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 31 | D | Noticed Crazy Yiuf 40 | D | Noticed a water elemental 47 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Tentacles || 2 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 1 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 1 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts