Dungeon Sprint DCSS version 0.27-a0-1324-ge0d8e047f6 (webtiles) character file. Game seed: 12777511487041599439 109 runewalsh the Martial Artist (level 4, 0/28 HPs) Began as an Octopode Transmuter on June 23, 2021. Slain by a shadow (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:49 (96 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 96, Time: 00:00:50 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 89% Magic: 1/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: on berserk cooldown, very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls c - a scroll of enchant armour {unknown} g - 2 scrolls of identify {unknown} h - a scroll of holy word {unknown} j - a scroll of immolation {unknown} Potions a - a potion of curing b - a potion of heal wounds d - 2 potions of magic i - 2 potions of flight {unknown} m - 6 potions of mutation {!q} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.8 Transmutations - Level 1.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 s - Spider Form Tmut/Pois 3% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Ice Form Ice/Tmut 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water elemental hits you. Unknown command. You bludgeon the water elemental! You destroy the water elemental! The water engulfing you falls away. Your Unarmed Combat skill gained 2 levels and is now at level 9! You have reached level 4! The door flies open with a bang! A jelly comes into view. The jelly quivers. You feel a strong urge to attack something. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! There is an open door here. The shadow strikes at you from the darkness! You tentacle-slap the shadow. The shadow is lightly damaged. Unknown command. You bludgeon the shadow! The shadow is severely damaged. You are no longer berserk. You are exhausted. You feel yourself slow down. The shadow closely misses you. Unknown command. You closely miss the shadow. Your squeeze misses the shadow. The shadow is severely damaged. The jelly closely misses you. The shadow barely misses you. Unknown command. You tentacle-slap the shadow. The shadow is almost destroyed. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * The shadow slips into darkness. The shadow flickers and vanishes! You miss something. Your squeeze misses something. The jelly misses you. The shadow strikes at you from the darkness! You die... ▓▓▓ ♣♣ ♣.# .♣♣ ♣♣.# ..♣ ..# ≈.♣♣ ♣.###+#+###+## ≈♣.♣ ♣.#..........# ≈≈♣♣♣♣.'.⌠........# ≈≈≈≈♣♣.#...######'# ≈≈≈....#.§.# #{@.# ≈≈.....#...# #.J.# .......#+### #...# .......# #...+ .†.....# +...# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Noticed Jessica 14 | D | Reached skill level 4 in Unarmed Combat 16 | D | Killed Jessica 17 | D | Reached skill level 6 in Unarmed Combat 17 | D | Reached XP level 2. HP: 18/18 MP: 5/5 17 | D | Reached XP level 3. HP: 23/23 MP: 6/6 30 | D | Learned a level 3 spell: Spider Form 46 | D | Reached skill level 7 in Unarmed Combat 46 | D | Reached skill level 1 in Ice Magic 75 | D | Noticed a water elemental 88 | D | Killed a water elemental 89 | D | Reached skill level 9 in Unarmed Combat 89 | D | Reached XP level 4. HP: 26/28 MP: 0/7 90 | D | Noticed a shadow 96 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 9 | 9.2 Ice Magic | 1 | 1.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 5 || 21 Kick | 2 | || 2 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | || 1 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 1 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 1 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts