Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 4482227056919298986 50 runewalsh the Insei (level 3, -2/34 HPs) Began as an Octopode Transmuter on June 24, 2021. Drowned by a water elemental (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (97 turns). runewalsh the Insei (Octopode Transmuter) Turns: 97, Time: 00:00:59 Health: -2/34 AC: 2 Str: 9 XL: 3 Next: 79% Magic: 1/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, spider-form, engulfed (cannot breathe), very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (antennae 1), strong-willed 1, subdued magic 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls b - a scroll of torment {unknown} c - 3 scrolls of fear {unknown} f - a scroll of blinking g - a scroll of identify {unknown} i - a scroll of holy word {unknown} Potions d - 2 potions of magic e - a potion of berserk rage h - a potion of resistance {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.8 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 14% 1 s - Spider Form Tmut/Pois 4% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 19% 2 Ice Form Ice/Tmut 4% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You have a pair of small antennae on your head.)) You are strong-willed. (Will+) Your spells are a little easier to cast, but a little less powerful. Message History Okay, then. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Spider Form (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (16% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Your transformation is almost over. Your transformation has ended. You feel better. Casting: Spider Form (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (16% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental completely misses you. Unknown command. You hit the water elemental. The water elemental is moderately damaged. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You hit the water elemental. The water elemental is moderately damaged. You die... ▓▓▓ # ##.# #####..# .#..#..# .#$$#..###+#+###+## .##'#..#..........# .###.§.'.⌠.....Es.# ####...#...######+# ###.†..#.⌠.# { ##.....#. .# #......# # .#.....# ###....# ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Noticed Jessica 27 | D | Killed Jessica 28 | D | Reached skill level 5 in Unarmed Combat 28 | D | Reached XP level 2. HP: 15/18 MP: 3/5 28 | D | Reached XP level 3. HP: 19/23 MP: 3/6 32 | D | Learned a level 3 spell: Spider Form 62 | D | Reached skill level 6 in Unarmed Combat 71 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 71 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 72 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 72 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 72 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 72 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 72 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 72 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 73 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 73 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 73 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 73 | D | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 74 | D | Lost mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 74 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 74 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 74 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 75 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 75 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 75 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 75 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 75 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 81 | D | Noticed a water elemental 83 | D | HP: 1/23 [water elemental (16)] 96 | D | HP: 1/34 [water elemental (11)] 97 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 24 Kick || 2 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Spider Form || 3 Abil: End Transformatio || 1 Use: Potion || 8 Scroll || 1 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 6 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 6 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts