Dungeon Sprint DCSS version 0.27-a0-1331-g60ef6b6952 (webtiles) character file. Game seed: 5340302219063572105 103 runewalsh the Martial Artist (level 4, -5/33 HPs) Began as an Octopode Transmuter on June 25, 2021. Slain by a fire elemental (13 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (125 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 125, Time: 00:01:14 Health: -5/33 AC: 5 Str: 9 XL: 4 Next: 79% Magic: 1/7 EV: 10 Int: 15 (16) God: Gold: 0 SH: 0 Dex: 12 Spells: 0/8 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: ice-form, very slightly contaminated A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (antennae 1), (iridescent scales 1), deterioration 1, (electricity resistance), evolution 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify {unknown} b - a scroll of immolation {unknown} f - a scroll of blinking h - a scroll of torment {unknown} Potions c - a potion of lignification {unknown} d - 2 potions of magic e - 2 potions of flight {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 2.3 Stealth - Level 8.7 Unarmed Combat + Level 2.5 Spellcasting + Level 2.6 Transmutations + Level 1.5 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 7% 1 i - Ice Form Ice/Tmut 8% N/A 65% 4 s - Spider Form Tmut/Pois 2% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You have a pair of small antennae on your head.)) ((You are partially covered in iridescent scales. (AC +2))) Your body sometimes deteriorates upon taking damage. ((You are resistant to electric shocks. (rElec))) You evolve. Message History You miscast Spider Form. You are very lightly contaminated with residual magic. Your limbs ache and wobble like jelly. Casting: Spider Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (34% risk of failure)! Continue anyway? Okay, then. Casting: Spider Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (63% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. Found a glowing silver altar of Zin. A deep elf pyromancer comes into view. It is wielding a +0 long sword of holy wrath. Found a potion of curing. Found two altars. There is an open door here. The helpless deep elf pyromancer fails to defend itself. You punch the deep elf pyromancer! You freeze the deep elf pyromancer. The deep elf pyromancer is moderately wounded. The deep elf pyromancer hits you with a +0 long sword of holy wrath! Your body deteriorates! You feel dopey. You hit the deep elf pyromancer. You freeze the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You hit the deep elf pyromancer. You freeze the deep elf pyromancer. The deep elf pyromancer is heavily wounded. The deep elf pyromancer hits you with a +0 long sword of holy wrath! * * * LOW HITPOINT WARNING * * * You punch the deep elf pyromancer! You freeze the deep elf pyromancer. The deep elf pyromancer is almost dead. The deep elf pyromancer hits you with a +0 long sword of holy wrath. * * * LOW HITPOINT WARNING * * * You closely miss the deep elf pyromancer. The deep elf pyromancer is almost dead. The deep elf pyromancer casts a spell. You barely miss the deep elf pyromancer. The deep elf pyromancer is almost dead. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The fire elemental hits you. The fire elemental burns you! The fire burns you terribly! You die... ▓▓▓▓▓▓▓ ▓▓▓ .$'...♣♣♣♣ ♣.##### .$#......♣ ♣♣)#___# ###.....♣♣ ♣..#§YE# †.#....≈.♣♣♣♣.###e#+###+ ..#...≈≈...♣..#.......... ..#..≈≈≈≈♣....'.⌠........ #'#..≈≈≈≈≈≈♣♣.#...######+ ..#.≈≈≈≈≈≈....#.⌠.# ..#.≈≈≈≈≈.....#...# ..#.≈≈≈.......#+### ###...........# You could see a deep elf pyromancer and a fire elemental (summoned). Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D | Reached skill level 4 in Unarmed Combat 35 | D | Noticed Crazy Yiuf 45 | D | Noticed a water elemental 58 | D | Reached skill level 6 in Unarmed Combat 58 | D | Reached XP level 2. HP: 15/18 MP: 3/5 62 | D | Killed a water elemental 63 | D | Reached skill level 8 in Unarmed Combat 63 | D | Reached XP level 3. HP: 19/23 MP: 3/6 63 | D | Reached XP level 4. HP: 24/28 MP: 3/7 64 | D | Killed Crazy Yiuf 65 | D | Reached skill level 1 in Ice Magic 85 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 86 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 86 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 86 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 87 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 87 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 87 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 87 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 88 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 88 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 88 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 88 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 88 | D | Gained mutation: You evolve. [potion of mutation] 88 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 89 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 89 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 89 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 89 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 89 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 89 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 89 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 100 | D | Learned a level 3 spell: Spider Form 105 | D | Learned a level 4 spell: Ice Form 117 | D | Found a glowing silver altar of Zin. 118 | D | Found a glowing golden altar of the Shining One. 118 | D | Found a white marble altar of Elyvilon. 118 | D | Noticed a deep elf pyromancer 125 | D | Noticed a fire elemental 125 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 8 | 8.7 Stealth | 2 | 2.3 Ice Magic | 1 | 1.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.5 Transmutations | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 7 || 23 Kick | 4 | || 4 Constrict | 2 | || 2 Tentacles | 2 | 1 || 3 Cast: Beastly Appendage | 3 | || 3 Ice Form | | 1 || 1 Use: Potion | 3 | 5 || 8 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 1 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 1 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 131 daAuts