Dungeon Sprint DCSS version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 14166660015178921920 74 runewalsh the Insei (level 4, -14/33 HPs) Began as an Octopode Transmuter on June 26, 2021. Demolished by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:26 (99 turns). runewalsh the Insei (Octopode Transmuter) Turns: 99, Time: 00:01:27 Health: -14/33 AC: 6 Str: 11 XL: 4 Next: 28% Magic: 1/8 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, engulfed A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), clever 1, strong 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 3 scrolls of identify b - a scroll of holy word {unknown} f - a scroll of blinking h - a scroll of immolation {unknown} Potions d - 2 potions of magic e - a potion of berserk rage g - a potion of might {unknown} i - a potion of attraction {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 6.2 Unarmed Combat - Level 3.0 Spellcasting - Level 4.8 Transmutations - Level 2.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 40% N/A 2% 1 i - Ice Form Ice/Tmut 15% N/A 36% 4 s - Spider Form Tmut/Pois 5% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 20% N/A 3% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Your mind is acute. (Int +2) Your muscles are strong. (Str +2) Message History Your tentacle spike disappears. Your thoughts seem clearer. You feel frail. You feel your magical essence link to the dungeon's wands. You feel extremely strange. You feel robust. Your thinking seems confused. You feel nature experimenting on you. Don't worry, failures die fast. You feel agile. You feel extremely strange. Your magical essence no longer links to wands of the dungeon. You feel clumsy. Nature stops experimenting on you. You feel stronger. You feel clever. Okay, then. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (36% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You punch the water elemental! You freeze the water elemental. The water elemental is moderately damaged. Unknown command. You hit the water elemental but do no damage. The water elemental is moderately damaged. The water elemental hits you. You hit the water elemental. You freeze the water elemental. The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#)..#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#$$#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###.YE'.⌠.... ▓.###..##).####...#...### ▓#..†..##..###....# ⌠.# ###†.##...##.....# .# #..##....#......# # #..###..##)#.....# #[. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D | Noticed Jessica 31 | D | Killed Jessica 32 | D | Reached skill level 5 in Unarmed Combat 32 | D | Reached XP level 2. HP: 4/18 MP: 5/5 32 | D | Reached XP level 3. HP: 5/23 MP: 6/6 40 | D | Learned a level 3 spell: Spider Form 42 | D | Noticed Crazy Yiuf 55 | D | Killed Crazy Yiuf 56 | D | Reached skill level 6 in Unarmed Combat 56 | D | Reached skill level 1 in Ice Magic 65 | D | Reached XP level 4. HP: 14/28 MP: 2/8 83 | D | Learned a level 4 spell: Ice Form 88 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 88 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 88 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 89 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 89 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 89 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 89 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 89 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 89 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 90 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 90 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 90 | D | Gained mutation: You evolve. [potion of mutation] 90 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 91 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 91 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 91 | D | Lost mutation: You evolve. [potion of mutation] 91 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 91 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 93 | D | Noticed a water elemental 99 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.2 Transmutations | 4 | 4.8 Ice Magic | 2 | 2.3 Spellcasting | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | 4 || 29 Tentacles | 4 | || 4 Constrict | 3 | || 3 Cast: Beastly Appendage | 1 | || 1 Spider Form | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 2 | 4 || 6 Stab: Sleeping | 2 | || 2 Armor: Skin | | 2 || 2 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 6 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts