Dungeon Sprint DCSS version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 11818313502943099354 103 runewalsh the Insei (level 4, 1/33 HPs) Began as an Octopode Transmuter on June 26, 2021. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:04 (104 turns). runewalsh the Insei (Octopode Transmuter) Turns: 104, Time: 00:01:04 Health: 1/33 AC: 6 Str: 9 XL: 4 Next: 79% Magic: 5/8 EV: 10 Int: 16 God: Gold: 29 SH: 0 Dex: 12 Spells: 1/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, hasted, very quick A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (tentacle spike 2), no potion heal 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 29 gold pieces. Inventory: Scrolls a - 2 scrolls of identify c - a scroll of enchant armour {unknown} e - 2 scrolls of holy word {unknown} Potions d - 2 potions of magic f - a potion of cancellation {unknown} i - 2 potions of flight j - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 7.7 Unarmed Combat - Level 3.0 Spellcasting + Level 3.7 Transmutations + Level 3.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 28% N/A 4% 1 i - Ice Form Ice/Tmut 14% N/A 38% 4 s - Spider Form Tmut/Pois 4% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 14% N/A 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((One of your tentacles bears a nasty spike.)) Potions are less effective at restoring your health. Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (38% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You feel yourself speed up. You open the door. A jelly comes into view. A shadow comes into view. The jelly quivers. The shadow slips into darkness. The shadow flickers and vanishes! There is an open door here. You swing at nothing. You swing at nothing. You punch something! The shadow strikes at you from the darkness! You hit the shadow but do no damage. The shadow is moderately damaged. You barely miss the shadow. The shadow is moderately damaged. The shadow hits you. You hit the shadow but do no damage. The shadow is moderately damaged. You hit the shadow. The shadow is heavily damaged. The shadow slips into darkness. The shadow flickers and vanishes! You hit the jelly but do no damage. Your front paws burn! You completely miss the jelly. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly. You freeze the jelly. Your front paws burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You hit the jelly but do no damage. Your front paws burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓ # ##.# #####..# .#..#..# .#..#..###+#+###+## .##'#..#..........# .###.†)'.⌠......Y.# ## #...#...######J# # #....#.⌠.# #...# ##.....#...# #...# #......#+### #...# .#.....# #...+ ###....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed Crazy Yiuf 39 | D | Reached skill level 6 in Unarmed Combat 39 | D | Reached XP level 2. HP: 3/18 MP: 3/5 40 | D | Killed Crazy Yiuf 41 | D | Reached skill level 7 in Unarmed Combat 41 | D | Reached XP level 3. HP: 5/23 MP: 3/6 41 | D | Noticed a water elemental 46 | D | Killed a water elemental 47 | D | Reached XP level 4. HP: 3/28 MP: 3/8 59 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 59 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 60 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 60 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 60 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 60 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 61 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 61 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 61 | D | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 66 | D | Learned a level 3 spell: Spider Form 71 | D | Learned a level 4 spell: Ice Form 91 | D | Noticed a shadow 103 | D | HP: 1/33 [acid (3)] 104 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.7 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.7 Ice Magic | 3 | 3.5 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 9 || 25 Tentacles | 3 | || 3 Kick | 2 | || 2 Constrict | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 6 || 7 Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 6 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 6 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts