Dungeon Sprint DCSS version 0.27-a0-1342-ga99462a43c (webtiles) character file. Game seed: 4326361667704447844 25 runewalsh the Insei (level 3, -8/34 HPs) Began as an Octopode Transmuter on June 27, 2021. Mangled by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (57 turns). runewalsh the Insei (Octopode Transmuter) Turns: 57, Time: 00:01:14 Health: -8/34 AC: 1 Str: 9 XL: 3 Next: 6% Magic: 4/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions b - a potion of heal wounds d - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 0.0 Stealth + Level 5.0 Unarmed Combat + Level 2.9 Spellcasting - Level 3.0 Transmutations + Level 2.5 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Foxfire Conj/Fire 8% 2x1d4 19% 1 Spider Form Tmut/Pois 5% N/A 19% 3 Conjure Flame Conj/Fire 2% 6-21 50% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Ice Form Ice/Tmut 7% N/A 71% 4 Sticky Flame Conj/Fire 2% 2d3 88% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History One of your tentacles grows a vicious spike. The phantom hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The phantom barely misses you. You closely miss the phantom. Your tentacle spike misses the phantom. You squeeze the phantom! The phantom is almost destroyed. The phantom hits you! * * * LOW HITPOINT WARNING * * * You barely miss the phantom. You pierce the phantom. You destroy the phantom! Your Poison Magic skill increases to level 1! You have reached level 2! You miss the human. You grab the human. You squeeze the human! The human is moderately wounded. You constrict the human, but do no damage. Unknown command. You tentacle-slap the human. You squeeze the human. The human is severely wounded. You constrict the human, but do no damage. The human closely misses you. Unknown command. You bludgeon the human! You squeeze the human. You kill the human! Training target 3.0 for Transmutations reached! Your Unarmed Combat skill increases to level 5! Your Transmutations skill increases to level 3! Your Poison Magic skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. You barely miss the water elemental. Your squeeze misses the water elemental. Unknown command. You barely miss the water elemental. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓▓ ▓▓▓ <.# +...♣♣♣♣ ♣.# ..# #......♣ ♣♣.# #'####....♣. ♣..# .....#....≈♣ ♣.@# .....#...≈≈♣♣♣♣♣E# ....:#..≈≈≈≈♣.♣..'.⌠.... ####'#..≈≈≈≈≈≈♣..#...### ....†#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 46 | D | Noticed a water elemental 52 | D | Reached skill level 1 in Poison Magic 52 | D | Reached XP level 2. HP: 9/18 MP: 3/5 56 | D | Reached skill level 5 in Unarmed Combat 56 | D | Reached XP level 3. HP: 12/23 MP: 4/7 57 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 5 | 5.0 Poison Magic | 1 2 | 2.5 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 15 Tentacles || 5 Kick || 2 Constrict || 2 Cast: Beastly Appendage || 2 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 1 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 1 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts