Dungeon Sprint DCSS version 0.27-a0-1342-ga99462a43c (webtiles) character file. Game seed: 8474177297056008423 60 runewalsh the Insei (level 4, -5/42 HPs) Began as an Octopode Transmuter on June 27, 2021. Slain by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:25 (86 turns). runewalsh the Insei (Octopode Transmuter) Turns: 86, Time: 00:01:26 Health: -5/42 AC: 1 Str: 9 XL: 4 Next: 4% Magic: 8/8 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 2, gelatinous body 1, (nimble swimmer 1), tentacles, fangs 1, tentacle spike 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls a - a scroll of immolation {unknown} c - a scroll of acquirement {unknown} f - a scroll of blinking i - a scroll of holy word {unknown} j - a scroll of identify {unknown} Potions b - a potion of heal wounds d - 2 potions of magic e - a potion of berserk rage h - 2 potions of flight {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.8 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 i - Ice Form Ice/Tmut 7% N/A 69% 4 s - Spider Form Tmut/Pois 6% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 9% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have very sharp teeth. One of your tentacles bears a spike. Message History You see here 11 gold pieces. There is an open door here. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel yourself wasting away. One of your lower tentacles grows a sharp spike. You feel less in control of your magic. m - 3 potions of mutation You feel extremely strange. You begin to regenerate regardless of the presence of monsters. You feel healthier. You feel the urge to shout. Your teeth lengthen and sharpen. You feel extremely strange. Your urge to shout disappears. Your tentacle spike disappears. Your regeneration stops near monsters. You feel extremely strange. You begin to regenerate regardless of the presence of monsters. You regain control of your magic. One of your lower tentacles grows a sharp spike. Your natural camouflage becomes more effective. This spell is potentially lethal to cast! Memorise Ice Form, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'i'. Okay, then. Casting: Spider Form (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You have no appropriate body parts free. Okay, then. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ $'...♣.♣ ♣.# $#.....♣ ♣♣.# ##....♣♣ ♣..# .#....≈♣♣♣♣..###+#+###+# .#...≈≈♣.♣...#..@....... .#..≈≈≈≈♣..♣.'.E........ '#..≈≈≈≈≈≈♣♣.#...######+ .#.≈≈≈≈≈≈....#.⌠.# .#.≈≈≈≈≈.....#...# .#.≈≈≈.......#+### ##...........# .............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Noticed Jessica 16 | D | Killed Jessica 17 | D | Reached skill level 5 in Unarmed Combat 17 | D | Reached XP level 2. HP: 18/18 MP: 4/6 17 | D | Reached XP level 3. HP: 23/23 MP: 4/7 21 | D | Learned a level 3 spell: Spider Form 47 | D | Reached skill level 6 in Unarmed Combat 47 | D | Reached XP level 4. HP: 14/28 MP: 3/8 63 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 63 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 63 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 63 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 64 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 64 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 64 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 64 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 65 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 65 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 65 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 66 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 66 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 66 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 66 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 72 | D | Learned a level 4 spell: Ice Form 80 | D | Noticed a water elemental 86 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 1 || 15 Constrict | 3 | || 3 Tentacles | 2 | || 2 Kick | 1 | || 1 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | || 1 Use: Potion | 1 | 5 || 6 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts