runewalsh the Dungeon [Shop] Taepaer's Book Shoppe a manual of Maces & Flails (1120 gold) a book of Frost (308 gold) Sif Muna's Volume of the Birds (616 gold) Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 5 no b - Lightning Bolt Conjuration/Air 5 no c - Chain Lightning Conjuration/Air 9 no a book of Burglary (392 gold) a book of Chaos (700 gold) the Catalogue of Curses and Black Rituals (616 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Borgnjor's Revivification Necromancy 8 no c - Necromutation Transmutation/Necromancy 8 no the Guide on Damaging Moulding (504 gold) Spells Type Level Known a - Irradiate Conjuration/Transmutation 5 no b - Fireball Conjuration/Fire 5 no c - Alistair's Intoxication Transmutation/Poison 5 no the Grimoire of Moulding and the Compass (644 gold) Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Spider Form Transmutation/Poison 3 yes c - Blade Hands Transmutation 5 no d - Disjunction Translocation 8 no a Young Poisoner's Handbook (280 gold) a book of Armaments (504 gold) a book of Pain (392 gold) [Shop] Owynoy's Assorted Antiques a scroll of identify (50 gold) a scroll of blinking (187 gold) a +4 longbow of freezing (752 gold) a +1 robe of cold resistance (317 gold) the +5 scimitar "Blob" {freeze, Int+4} (1190 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). a scroll of identify (50 gold) [Shop] Nyshroi's Antique Weapon Boutique a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 club (23 gold) a +0 club (23 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 club (23 gold) [Shop] Atyzuenk's Weapon Shop a +0 club (11 gold) 14 bolts (30 gold) a +0 whip (27 gold) a +0 hunting sling (16 gold) a +1 war axe of draining (146 gold) 20 stones (22 gold) 11 stones (12 gold) a +0 dagger (22 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +2 hand crossbow of freezing (201 gold) a +0 hunting sling (16 gold) [Shop] Rottoasa's Jewellery Boutique a ring of ice (275 gold) a +6 ring of dexterity (643 gold) a ring of flight (192 gold) an amulet of faith (440 gold) a ring of poison resistance (220 gold) [Shop] Segop's Assorted Antiques a +0 ring mail (76 gold) the +7 mace "Popietak" {antimagic, rF- rC+++ Will++ Str-5} (1461 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. Will: It greatly increases your willpower. a scroll of identify (38 gold) a potion of curing (57 gold) a scroll of identify (38 gold) 2 potions of ambrosia (304 gold) a wand of flame (17) (180 gold) a +0 leather armour (38 gold) a potion of curing (57 gold) a +1 leather armour of poison resistance (209 gold) [Shop] Empahadgh's Assorted Antiques a phantom mirror (1200 gold) a piece from Xom's chessboard (15/15) (600 gold) the +7 mace of Joem {vorpal, rElec rC- rCorr Dex+6} (1941 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 0, D) a +1 rapier of electrocution a +0 leather armour (0, 4, D) a +2 longbow of flaming 13 arrows a +1 barding (0, 14, D) a +0 helmet (1, 14, D) a +0 pair of gloves (1, 18, D) 2 large rocks (2, 14, D) a +0 cloak (3, 14, D) a +0 helmet (5, -6, D) 2 scrolls of enchant armour (5, 10, D) a +0 dagger a +0 robe (5, 14, D) 3 gold pieces (7, -2, D) a +0 great mace a +0 scale mail (7, 14, D) a +0 hunting sling (7, 18, D) a +0 giant club a +0 giant club (8, -6, D) 2 scrolls of enchant weapon (8, 6, D) 54 gold pieces (8, 14, D) a scroll of vulnerability {!r} (8, 18, D) a +0 shortbow 9 arrows a +0 dagger a +0 robe (9, -2, D) a +0 falchion a +0 arbalest 29 bolts a +0 ring mail (9, 6, D) 45 gold pieces (still there?) a +0 battleaxe (still there?) a +0 arbalest (still there?) 13 bolts (still there?) a +0 leather armour (still there?) (9, 14, D) 9 gold pieces (10, -2, D) a +0 falchion a +0 arbalest 25 bolts a +0 ring mail (10, 6, D) 2 large rocks (11, -6, D) 2 scrolls of enchant weapon (11, -2, D) a +0 morningstar a +0 scale mail (11, 6, D) a +1 trident of venom a +0 robe (11, 10, D) a +0 dagger a +2 robe of cold resistance a +0 dagger a +1 robe (12, -2, D) a +0 great mace a +0 ring mail (12, 2, D) a +3 spear (12, 6, D) a +0 trident a +0 robe (12, 10, D) a +0 dagger a +0 robe (12, 18, D) a +2 ring mail (13, -2, D) a +0 dagger a +0 robe (13, 6, D) a +0 short sword (13, 10, D) a +0 dagger a +0 robe (13, 18, D) a +0 cloak (14, -2, D) a +0 arbalest 28 bolts (14, 2, D) a +0 robe a +0 spear (14, 10, D) a +0 dagger a +0 robe (14, 18, D) a +0 helmet (15, -2, D) a +0 arbalest 14 bolts (15, 6, D) a +0 war axe a +0 leather armour (15, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -2, D) a +0 scale mail (16, 6, D) a +0 great mace a +0 ring mail a +3 scimitar of flaming (16, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 18, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +2 morningstar of pain a +3 vorpal war axe a +2 rapier of draining (17, -2, D) a +0 arbalest 28 bolts (18, 10, D) a +0 dagger a +2 robe of the Archmagi (19, -2, D) a +0 shortbow 23 arrows (19, 10, D) a +0 robe a +0 dagger a +0 dagger a +0 robe (20, -2, D) a +1 dagger of venom a +0 robe (20, 6, D) 2 scrolls of enchant weapon (21, -2, D) a +0 ring mail (21, 4, D) a +0 dagger a +0 robe (22, -2, D) a +0 great mace a +0 leather armour (22, 10, D) a +0 mace a +0 chain mail (23, -2, D) a +0 dire flail a +0 ring mail a +0 arbalest a +0 scale mail (23, 10, D) a +0 long sword a +0 plate armour of cold resistance (24, -6, D) +3 ice dragon scales (24, 10, D) a +0 whip (25, -6, D) a +2 chain mail of cold resistance (25, -2, D) 25 bolts a +0 arbalest a +0 dire flail (25, 10, D) a +0 glaive a +0 plate armour (26, -6, D) a +5 chain mail (26, 10, D) a +0 hand axe (27, -6, D) the +0 pair of gloves of the Elephant {Int+4 Stlth+} Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (27, 8, D) 63 gold pieces (still there?) a +1 scimitar of venom (still there?) 7 javelins (still there?) a +1 scale mail of cold resistance (still there?) (27, 10, D) a +0 flail (28, -6, D) a +1 pair of boots (29, -6, D) the +0 barding of Pepesyma {Will- MP+9 Str+2 Int+4} Str: It affects your strength (+2). Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Will: It decreases your willpower. (29, 6, D) a +2 plate armour (29, 10, D) a +0 dagger a +0 robe a +0 flail a +0 chain mail (30, 2, D) a +0 club a +0 robe (30, 6, D) a +1 helmet (30, 10, D) a +0 mace a +0 chain mail a +0 short sword a +0 chain mail (31, -2, D) a +0 rapier a +0 animal skin a +0 quarterstaff a +0 animal skin (31, 2, D) a +0 flail (31, 6, D) a +2 ring mail (31, 10, D) a +0 glaive a +0 plate armour (32, 6, D) a +1 cloak (32, 10, D) a +0 dagger (33, -6, D) a +4 demon trident (33, 6, D) the +1 plate armour "Egex" {rElec Dex+5} Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. (34, -6, D) a +0 bardiche of protection (34, 6, D) a +1 tower shield (35, -6, D) the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (35, 6, D) +0 swamp dragon scales (36, -6, D) a +4 great sword (36, 6, D) a +2 cloak of preservation (37, -6, D) a +4 lajatang (37, 10, D) a +0 great sword a +0 plate armour a +0 dagger a +0 robe (38, -6, D) a +4 lajatang (38, 2, D) a +0 spear (38, 6, D) a +1 longbow (38, 10, D) a +0 mace a +0 leather armour (39, 6, D) a +1 lajatang (39, 10, D) a +0 dagger a +0 scale mail (40, 2, D) a +0 trident a throwing net (40, 6, D) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. (41, 6, D) the +6 fustibalus of Mandamus {flame, rN++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. rN: It greatly protects you from negative energy. (41, 10, D) a +0 flail a +0 whip (42, -2, D) a +0 battleaxe of freezing (42, 6, D) a +1 great mace (42, 10, D) a +0 hand axe a +0 club a +0 dagger a +0 leather armour (43, 2, D) a +0 fustibalus a +0 club 12 sling bullets (43, 6, D) a +1 double sword of electrocution (43, 10, D) a +0 dagger a +0 robe (44, 2, D) a +0 rapier a +0 robe (44, 6, D) a +0 bardiche (45, -6, D) a +6 ring of dexterity (45, 6, D) a +0 flail of draining (45, 14, D) 10 gold pieces (46, 10, D) a +0 dagger a +0 robe (47, 6, D) a ring of fire (47, 10, D) a +2 hand axe of freezing a +0 chain mail 5 large rocks (47, 14, D) a scroll of brand weapon (48, 6, D) a ring of flight (50, 6, D) a ring of ice (51, -4, D) a +2 great sword of flaming a +2 chain mail of fire resistance (55, 18, D) a +0 dagger