Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 12609134484570660491 123 runewalsh the Insei (level 5, -3/33 HPs) Began as an Octopode Transmuter on July 10, 2022. Slain by a shadow (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:56 (127 turns). runewalsh the Insei (Octopode Transmuter) Turns: 127, Time: 00:01:56 Health: -3/33 AC: 2 Str: 13 (14) XL: 5 Next: 7% Magic: 1/9 EV: 19 Int: 15 (16) God: Gold: 0 SH: 0 Dex: 13 (14) Spells: 2/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: mighty, spider-form, very slightly contaminated A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), clumsy 1, strong 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Wands b - a wand of flame (10) Scrolls a - 2 scrolls of identify c - a scroll of enchant weapon {unknown} d - a scroll of immolation {unknown} g - a scroll of blinking j - a scroll of torment {unknown} Potions e - 2 potions of magic f - a potion of berserk rage i - a potion of might k - a potion of lignification y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.6 Unarmed Combat - Level 3.0 Spellcasting + Level 5.2 Transmutations + Level 3.1 Ice Magic - Level 4.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 9% 1 i - Ice Form Ice/Tmut 14% N/A 56% 4 s - Spider Form Tmut/Pois 10% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are clumsy. (Dex -2) Your muscles are strong. (Str +4, Int/Dex -1) Message History Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (30% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. You are caught in an explosion of ice and frost! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Ice Form (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. You feel clumsy. m - 2 potions of mutation You feel extremely strange. You feel agile. You feel genetically stable. One of your lower tentacles grows a sharp spike. You feel extremely strange. Your tentacle spike disappears. You feel genetically unstable. You feel clumsy. You feel stronger. It was a potion of might. You feel very mighty all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Casting: Ice Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A jelly comes into view. The jelly quivers. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! There is an open door here. You swing at nothing. You barely miss something. The shadow strikes at you from the darkness! You die... ▓ ▓▓▓ ♣ ♣.# ♣ ♣♣.# ♣♣ ♣..# .♣♣♣..###+#+###+## ♣..♣..#..........# ≈.....'.⌠........# ≈≈≈♣..#...######s# ≈≈....#.⌠.# #...# ≈.....#...# #..J# ......#+### #...# ......# #...+ †.....# +...# ▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Reached skill level 4 in Unarmed Combat 13 | D | Noticed Jessica 23 | D | Killed Jessica 24 | D | Reached XP level 2. HP: 10/18 MP: 3/6 24 | D | Reached XP level 3. HP: 14/23 MP: 3/7 41 | D | Learned a level 3 spell: Spider Form 60 | D | Reached skill level 5 in Unarmed Combat 66 | D | Reached XP level 4. HP: 26/28 MP: 5/8 88 | D | Learned a level 4 spell: Ice Form 102 | D | Noticed a water elemental 106 | D | Killed a water elemental 107 | D | Reached skill level 6 in Unarmed Combat 107 | D | Reached skill level 5 in Transmutations 107 | D | Reached XP level 5. HP: 15/33 MP: 5/9 117 | D | HP: 1/33 [something (15)] 118 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 119 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 119 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 119 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 120 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 120 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 120 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 120 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 125 | D | Noticed a shadow 127 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 6 | 6.6 Spellcasting | 3 | 3.0 Transmutations | 3 4 5 | 5.2 Evocations | 2 4 | 4.0 Ice Magic | 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 1 || 19 Constrict | 2 | || 2 Kick | 2 | || 2 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | 2 || 3 Evoke: Wand | 1 | 4 || 5 Use: Potion | 3 | 5 || 8 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 0 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 0 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 126 daAuts