Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 15370594132300270408 113 runewalsh the Martial Artist (level 4, -6/37 HPs) Began as an Octopode Transmuter on July 19, 2022. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (97 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 97, Time: 00:00:56 Health: -6/37 AC: 1 Str: 6 XL: 4 Next: 96% Magic: 7/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.92/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking (expiring), appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, frail 1, regeneration 1, weak 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls d - a scroll of immolation {unknown} f - a scroll of fear {unknown} g - a scroll of blinking i - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic h - 4 potions of flight l - a potion of ambrosia {unknown} m - a potion of mutation y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 8.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Transmutations - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 28% N/A 4% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 14% N/A 6% 2 Ice Form Ice/Tmut 14% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You are frail. (-10% HP) Your natural rate of healing is unusually fast. You are weak. (Str -2) Message History Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. A jelly comes into view. The jelly quivers. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You bludgeon the water elemental! You pierce the water elemental! You destroy the water elemental! The water engulfing you falls away. Training target 4.0 for Transmutations reached! Training target 4.0 for Ice Magic reached! Your Unarmed Combat skill gained 2 levels and is now at level 8! Your Transmutations skill increases to level 4! Your Ice Magic skill gained 2 levels and is now at level 4! You have reached level 4! Unknown command. A shadow comes into view. There is an open door here. You feel a strong urge to attack something. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓ ▓▓▓ ♣♣ ♣.# * .♣ ♣.# * _ ♣♣ ♣♣.# .♣♣♣..###+#+###+## ♣.♣♣♣.#..........# ≈..♣♣.'.⌠........# ≈≈≈♣..#...######'# ≈≈....#.⌠.# #..@# ≈.....#...# #W.J# ......#+### #...# ......# _#...+ ......# +...# ▓▓▓▓▓▓▓ ▓▓▓▓▓ , * You could see a shadow and a jelly. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 4 in Unarmed Combat 29 | D | Noticed Crazy Yiuf 36 | D | Reached skill level 6 in Unarmed Combat 36 | D | Reached XP level 2. HP: 18/18 MP: 3/5 38 | D | Killed Crazy Yiuf 39 | D | Reached XP level 3. HP: 23/23 MP: 3/6 52 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 53 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 53 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 53 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 54 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 54 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 54 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 54 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 54 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 54 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 73 | D | Learned a level 3 spell: Spider Form 76 | D | Noticed a water elemental 94 | D | HP: 1/30 [water elemental (12)] 95 | D | Killed a water elemental 96 | D | Reached skill level 8 in Unarmed Combat 96 | D | Reached XP level 4. HP: 2/25 MP: 7/7 96 | D | Noticed a shadow 97 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 8 | 8.1 Transmutations | 3 4 | 4.0 Ice Magic | 2 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Kick | 5 | || 5 Constrict | 3 | || 3 Punch | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 4 | || 4 Use: Potion | 5 | || 5 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 1 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 1 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts