Dungeon Sprint DCSS version 0.30-a0-694-g3340775977 (webtiles) character file. Game seed: 10405118306896019892 50 runewalsh the Insei (level 3, -11/23 HPs) Began as an Octopode Transmuter on Jan 20, 2023. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:01 (87 turns). runewalsh the Insei (Octopode Transmuter) Turns: 87, Time: 00:01:01 Health: -11/23 AC: 1 Str: 9 XL: 3 Next: 79% Magic: 3/6 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 0/6 levels left rFire x . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, antennae 1, tentacle spike 1, heat vulnerability 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 11 gold pieces. Inventory: Scrolls d - 2 scrolls of identify {unknown} g - a scroll of blinking h - a scroll of poison {unknown} j - a scroll of immolation {unknown} k - a scroll of magic mapping {unknown} Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage i - 3 potions of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 w - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small antennae on your head. One of your tentacles bears a spike. You are vulnerable to heat. (rF-) You expend magic power (3 MP) to strengthen your wands. Message History Your magical essence no longer links to wands of the dungeon. You feel robust. You feel your magical essence link to the dungeon's wands. You feel vulnerable to heat. A pair of antennae grows on your head! One of your lower tentacles grows a sharp spike. Okay, then. There is an open door here. Memorise Wereblood, consuming 2 spell levels and leaving 0? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'w'. Casting: Spider Form (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You have no appropriate body parts free. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You feel yourself speed up. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You tentacle-slap the water elemental. You pierce the water elemental. Your tentacle-slap misses the water elemental. The water elemental is moderately damaged. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.# .#...†..#####..# ##.......#..#..# .##.##...#$.#..###+#+### .##.###..##'#..#........ ####.##..###...'.E...... ##..##..####...#@..#### .†..##..###....#.⌠.# #..##)..##†....#...# †.##....#......#+### .###..##.#.....# . #.. ####....# ▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D | Noticed Jessica 32 | D | Killed Jessica 33 | D | Reached skill level 6 in Unarmed Combat 33 | D | Reached skill level 1 in Poison Magic 33 | D | Reached XP level 2. HP: 14/18 MP: 3/5 33 | D | Reached XP level 3. HP: 17/23 MP: 3/6 39 | D | Learned a level 3 spell: Spider Form 55 | D | Reached skill level 7 in Unarmed Combat 67 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 67 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 68 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 68 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 68 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 69 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 69 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 69 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 70 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 70 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 70 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 70 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 70 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 70 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 79 | D | Learned a level 2 spell: Wereblood 80 | D | Noticed a water elemental 87 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 2 Kick || 3 Punch || 2 Tentacles || 1 Cast: Beastly Appendage || 2 Spider Form || 1 Wereblood || 1 Use: Potion || 5 Stab: Sleeping || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 6 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 6 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 83 daAuts