runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rElec rN+ Will+ EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of air (unseen) (59, 37, D) the +1 leather armour "Kisom" {Int+6 Dex-4 Stlth+} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). Stlth: It makes you more stealthy. (60, 36, D) the +1 helmet of the Gusle {-Cast Regen+ Dex+8 Slay+3} Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. (60, 37, D) a +1 spectral giant spiked club (61, 16, D) a staff of earth (unseen) (61, 28, D) a +0 long sword (61, 36, D) a scroll of fog (61, 37, D) Atiahel's Excursus on the Burn and Cryomancy Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Frozen Ramparts Ice 3 d - Fire Storm Conjuration/Fire 9 (62, 0, D) a +1 battleaxe of freezing (unseen) (62, 1, D) a +0 shortbow an elf corpse (62, 2, D) a +0 short sword a +0 leather armour (62, 8, D) a staff of cold (unseen) (62, 9, D) the +6 sling of the Spider {flame, rCorr Int+3} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (unseen) (62, 16, D) a scroll of brand weapon (62, 17, D) a scroll of brand weapon (62, 26, D) a ring of flight (62, 27, D) a staff of poison (unseen) (62, 36, D) a staff of poison (unseen) (62, 37, D) a +2 spear of venom (unseen) (63, 0, D) a condenser vane (inert) (63, 8, D) a +2 vampiric battleaxe (unseen) (63, 16, D) a +2 war axe of electrocution (unseen) (63, 28, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (63, 29, D) a +0 short sword (63, 36, D) a +2 long sword of holy wrath (unseen) (63, 37, D) the ring "Caretuki" {Fire *Corrode Str+6} [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. (unseen) (64, 16, D) a staff of air (64, 26, D) the +8 falchion "Loanikk" {flame, Stlth+} Stlth: It makes you more stealthy. (64, 27, D) the amulet of Heatot {Acrobat rF- Str+5} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. (64, 28, D) a +0 dagger a +0 leather armour (64, 30, D) a +0 dagger an elf corpse (64, 31, D) a +0 long sword a +0 ring mail (65, 25, D) a +0 short sword a +0 buckler (67, 1, D) a hell hound corpse (69, 0, D) a +2 plate armour of poison resistance (69, 36, D) a book of the Moon (70, 8, D) a +2 hand crossbow of draining (unseen) (70, 9, D) a +0 scythe (still there?) a +0 robe (still there?) a staff of fire (still there?) (70, 36, D) 4 scrolls of enchant weapon (70, 37, D) a +4 sling of freezing (unseen) (71, 9, D) a +7 club (still there?) a +0 robe (still there?) (71, 10, D) a +2 trident of protection a +0 robe (71, 11, D) a +4 quarterstaff of chaos a +0 cloak (71, 16, D) the +1 scimitar "Mioragg" {heavy, rF+ rN+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. (unseen) (71, 17, D) a lightning rod (4/4) (71, 26, D) a book of Air (71, 37, D) a +0 rapier of draining (unseen) (71, 39, D) a +0 dagger a +0 robe a spriggan corpse (72, 8, D) a condenser vane (inert) (72, 10, D) a +0 dagger a +0 robe (72, 16, D) a +4 plate armour of cold resistance (72, 26, D) +0 fire dragon scales (72, 27, D) a staff of air (unseen) (72, 39, D) a black bear corpse (72, 40, D) a +0 short sword a +0 robe (73, 17, D) a +5 short sword of draining (73, 26, D) a +2 robe of positive energy (73, 27, D) a staff of earth (unseen) (73, 36, D) a +2 cloak of preservation (73, 37, D) a staff of poison (unseen) (73, 38, D) a +0 short sword a +0 robe a +0 buckler (73, 39, D) a +2 spear of flaming (unseen) (73, 40, D) a +0 dagger a +0 robe a spriggan corpse (75, 1, D) a staff of poison (unseen)