Dungeon Sprint DCSS version 0.30-a0-718-geaa24f58ff (webtiles) character file. Game seed: 13480303404725014861 84 runewalsh the Insei (level 4, 0/33 HPs) Began as an Octopode Transmuter on Jan 25, 2023. Slain by a water elemental (2 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (72 turns). runewalsh the Insei (Octopode Transmuter) Turns: 72, Time: 00:00:59 Health: 0/33 AC: 7 Str: 9 XL: 4 Next: 46% Magic: 3/7 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/7 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: ice-form, engulfed, on berserk cooldown, attractive A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (cold resistance 1), evolution 1, inability to drink after injury 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch Inventory: Scrolls a - 2 scrolls of identify d - a scroll of torment {unknown} g - a scroll of blinking k - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of lignification h - 2 potions of attraction i - 2 potions of flight m - a potion of mutation y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 6.1 Unarmed Combat - Level 2.0 Spellcasting + Level 4.9 Transmutations + Level 4.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 36% N/A 2% 1 i - Ice Form Ice/Tmut 17% N/A 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 18% N/A 3% 2 Spider Form Tmut/Pois 10% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((Your flesh is cold resistant. (rC+))) You have hidden genetic potential. You occasionally lose the ability to drink potions when taking damage. Message History You feel genetically unstable. You occasionally lose the ability to drink potions when taking damage. You feel resistant to cold. You feel a hidden potential growing inside you. Unknown command. You see here 8 gold pieces. There is an open door here. Okay, then. Okay, then. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (28% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You feel yourself speed up. You open the door. A water elemental comes into view. The water elemental is attracted toward you. You hit the water elemental but do no damage. The water elemental hits you. The water elemental engulfs you in water! Unknown command. You completely miss the water elemental. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental hits you. You feel threatened and lose the ability to drink potions! * * * LOW HITPOINT WARNING * * * You hit the water elemental. You freeze the water elemental. The water elemental is lightly damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental. You freeze the water elemental. The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You punch the water elemental! You freeze the water elemental. The water elemental is almost destroyed. You can drink potions again. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#$..#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#$$#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..YE.⌠.... .###..##.†####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# #†.##....#.†....# # #..###..##.#.....# #$. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D | Reached skill level 4 in Unarmed Combat 31 | D | Noticed a scorpion 35 | D | Killed a scorpion 36 | D | Reached skill level 5 in Unarmed Combat 36 | D | Reached XP level 2. HP: 18/18 MP: 3/5 36 | D | Reached XP level 3. HP: 22/23 MP: 3/6 36 | D | Reached XP level 4. HP: 28/28 MP: 3/7 41 | D | Reached skill level 6 in Unarmed Combat 50 | D | Learned a level 4 spell: Ice Form 58 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 58 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 58 | D | Gained mutation: You are somewhat resistant to both further | mutation and mutation removal. [potion of mutation] 59 | D | Lost mutation: You are somewhat resistant to both further | mutation and mutation removal. [potion of mutation] 59 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 59 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 59 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 59 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 59 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 66 | D | Noticed a water elemental 72 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 6 | 6.1 Transmutations | 4 | 4.9 Ice Magic | 3 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 11 || 19 Constrict | 2 | 1 || 3 Kick | 2 | 1 || 3 Punch | 1 | 1 || 2 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 6 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 6 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts