Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 6059292326589281400 122 runewalsh the Martial Artist (level 5, -3/49 HPs) Began as an Octopode Transmuter on Feb 1, 2023. Slain by a shadow (29 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:34 (87 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 87, Time: 00:00:34 Health: -3/49 AC: 3 Str: 9 XL: 5 Next: 6% Magic: 5/8 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking, appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, cold resistance 1, wild magic 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls a - 3 scrolls of identify b - a scroll of torment {unknown} i - a scroll of immolation {unknown} Potions c - a potion of lignification e - 2 potions of magic h - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 10.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 19% 2 Spider Form Tmut/Pois 6% N/A 45% 3 Ice Form Ice/Tmut 6% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your flesh is cold resistant. (rC+) Your spells are a little harder to cast, but a little more powerful. Message History Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A jelly comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the water elemental. You pierce the water elemental! You squeeze the water elemental! The water elemental is severely damaged. The water elemental hits you! The water elemental engulfs you in water! You closely miss the water elemental. The water elemental is severely damaged. The water elemental hits you. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is severely damaged. You closely miss the water elemental. You squeeze the water elemental. You destroy the water elemental! The water engulfing you falls away. Your Unarmed Combat skill gained 2 levels and is now at level 9! You have reached level 4! A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! There is an open door here. You tentacle-slap the jelly. Your tentacles burn! The jelly is moderately wounded. You barely miss the jelly. You pierce the jelly! You tentacle-slap the jelly. You kill the jelly! Your Unarmed Combat skill increases to level 10! You have reached level 5! You feel agile. You barely miss something. You tentacle-slap something! The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ ##.# ####..# #..#..# #$$#..###+#+###+## ##'#..#..........# ###...'.⌠........# ###...#...######@# ##....#.⌠.# #...# #.....#...# #...# ......#+### #...# #..†..# #...+ ##....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water elemental (D) A jelly (D) A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed a wolf 40 | D | Killed a wolf 41 | D | Reached skill level 5 in Unarmed Combat 41 | D | Reached XP level 2. HP: 8/18 MP: 3/5 49 | D | Reached skill level 7 in Unarmed Combat 49 | D | Reached XP level 3. HP: 14/23 MP: 4/6 61 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 61 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 61 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 62 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 62 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 62 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 62 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 63 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 63 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 63 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 63 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 63 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 63 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 64 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 64 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 64 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 64 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 70 | D | Noticed a water elemental 83 | D | Killed a water elemental 84 | D | Reached skill level 9 in Unarmed Combat 84 | D | Reached XP level 4. HP: 27/28 MP: 5/7 84 | D | Noticed a shadow 87 | D | Reached skill level 10 in Unarmed Combat 87 | D | Reached XP level 5. HP: 26/33 MP: 5/8 87 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 7 9 10 | 10.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 3 || 25 Kick | 4 | 1 || 5 Constrict | 3 | || 3 Tentacles | 5 | || 5 Punch | | 2 || 2 Cast: Beastly Appendage | 3 | || 3 Use: Potion | 7 | || 7 Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 6 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 6 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 82 daAuts