Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 17576790835254739745 108 runewalsh the Insei (level 4, -5/28 HPs) Began as an Octopode Transmuter on Feb 1, 2023. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:58 (91 turns). runewalsh the Insei (Octopode Transmuter) Turns: 91, Time: 00:00:58 Health: -5/28 AC: 1 Str: 9 XL: 4 Next: 87% Magic: 5/8 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/9 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages, engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, antennae 1, fire resistance 1, poison resistance, MP-powered wands a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls a - 3 scrolls of identify c - 2 scrolls of poison {unknown} g - 2 scrolls of blinking Potions b - a potion of curing d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - 4 potions of flight i - a potion of heal wounds m - a potion of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth * Level 7.6 Unarmed Combat - Level 3.0 Spellcasting - Level 4.0 Transmutations + Level 3.5 Ice Magic - Level 1.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 s - Spider Form Tmut/Pois 11% N/A 19% 3 w - Wereblood Tmut 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small antennae on your head. Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) You expend magic power (3 MP) to strengthen your wands. Message History a - 3 scrolls of identify (gained 1); h - 4 potions of flight (gained 2) j - 2 viscous silvery potions (gained 1) j - 3 viscous silvery potions (gained 1) It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. Your thoughts seem clearer. You feel resistant to poisons. m - 2 potions of mutation You feel extremely strange. You feel less resistant to poisons. Your thinking seems confused. You feel resistant to heat. A pair of antennae grows on your head! You feel resistant to poisons. You see here 3 gold pieces. There is an open door here. Memorise Wereblood, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'w'. You can't memorise that many levels of magic yet! Unknown command. Casting: Spider Form (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. You pierce the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#$..#### ##.# .#......#####..# ##.......#..#..# .##.##...#.$#..###+#+### .##.###).##'#..#........ ####.##..###...'.E...... ##..##..####...#@..#### ....##..###....#.⌠.# #..##...##.....#...# ..##....#......#+### .###..##.#.†...# .# #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D | Noticed Jessica 30 | D | Killed Jessica 31 | D | Reached skill level 6 in Unarmed Combat 31 | D | Reached skill level 1 in Poison Magic 31 | D | Reached XP level 2. HP: 13/18 MP: 3/5 31 | D | Reached XP level 3. HP: 17/23 MP: 3/6 35 | D | Learned a level 3 spell: Spider Form 43 | D | Noticed a scorpion 52 | D | Killed a scorpion 53 | D | Reached skill level 7 in Unarmed Combat 53 | D | Reached XP level 4. HP: 17/28 MP: 2/8 75 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 75 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 75 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 76 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 76 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 76 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 76 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 76 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 84 | D | Learned a level 2 spell: Wereblood 87 | D | Noticed a water elemental 91 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 7 | 7.6 Transmutations | 3 4 | 4.0 Poison Magic | 1 | 1.0 Spellcasting | 3 | 3.0 Ice Magic | 2 3 | 3.5 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 9 || 20 Kick | 2 | 1 || 3 Constrict | 2 | || 2 Tentacles | 2 | || 2 Cast: Beastly Appendage | 2 | 1 || 3 Spider Form | 1 | || 1 Use: Potion | | 4 || 4 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 1 | || 1 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 6 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 6 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts