Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 4584227265032051612 108 runewalsh the Insei (level 4, -3/25 HPs) Began as an Octopode Transmuter on Feb 1, 2023. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (109 turns). runewalsh the Insei (Octopode Transmuter) Turns: 109, Time: 00:00:56 Health: -3/25 AC: 3 Str: 9 XL: 4 Next: 87% Magic: 3/8 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: appendages, very slightly contaminated, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, frail 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls a - 2 scrolls of identify b - a scroll of torment {unknown} g - a scroll of blinking i - 2 scrolls of immolation {unknown} Potions d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - a potion of flight {unknown} j - a potion of degeneration {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 7.6 Unarmed Combat - Level 3.0 Spellcasting - Level 4.0 Transmutations + Level 3.5 Ice Magic - Level 1.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 i - Ice Form Ice/Tmut 15% N/A 36% 4 s - Spider Form Tmut/Pois 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 16% N/A 4% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are frail. (-10% HP) Message History You are very lightly contaminated with residual magic. Your body is flooded with distortional energies. You feel yourself speed up. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Ice Form (astonishingly dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You tentacle-slap the water elemental. Your tentacle-slap misses the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental completely misses you. You tentacle-slap the water elemental but do no damage. You squeeze the water elemental, but do no damage. The water elemental is lightly damaged. You bludgeon the water elemental! Your squeeze misses the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The water elemental hits you! You tentacle-slap the water elemental. The water elemental is heavily damaged. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. The water elemental completely misses you. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. You tentacle-slap the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##..)#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# #†.##....#......# # #..###..##.#..†..# #[. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D | Noticed Jessica 32 | D | Killed Jessica 33 | D | Reached skill level 6 in Unarmed Combat 33 | D | Reached skill level 1 in Poison Magic 33 | D | Reached XP level 2. HP: 16/18 MP: 3/5 33 | D | Reached XP level 3. HP: 21/23 MP: 3/6 40 | D | Learned a level 3 spell: Spider Form 44 | D | Noticed a scorpion 50 | D | Killed a scorpion 51 | D | Reached skill level 7 in Unarmed Combat 51 | D | Reached XP level 4. HP: 28/28 MP: 2/8 81 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 82 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 82 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 82 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 82 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 83 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 83 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 83 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 83 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 83 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 84 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 84 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 84 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 85 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 85 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 85 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 85 | D | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 86 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 86 | D | Lost mutation: You are mostly covered in iridescent scales. | (AC +4) [potion of mutation] 86 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 97 | D | Learned a level 4 spell: Ice Form 99 | D | Noticed a water elemental 109 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 7 | 7.6 Transmutations | 3 4 | 4.0 Poison Magic | 1 | 1.0 Spellcasting | 3 | 3.0 Ice Magic | 2 3 | 3.5 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 21 || 32 Kick | 2 | 1 || 3 Constrict | 1 | 1 || 2 Tentacles | | 3 || 3 Cast: Beastly Appendage | 2 | 1 || 3 Spider Form | 1 | || 1 Use: Potion | 1 | 8 || 9 Stab: Sleeping | 4 | || 4 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 6 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 6 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts