Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 18041700307900519872 51 runewalsh the Insei (level 3, 0/20 HPs) Began as an Octopode Transmuter on Feb 2, 2023. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (95 turns). runewalsh the Insei (Octopode Transmuter) Turns: 95, Time: 00:00:42 Health: 0/20 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 5/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1, MP-powered wands a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls a - 5 scrolls of identify g - a scroll of blinking h - a scroll of poison {unknown} i - a scroll of immolation {unknown} Potions b - a potion of curing d - a potion of lignification e - 2 potions of magic f - 3 potions of berserk rage j - a potion of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) You expend magic power (3 MP) to strengthen your wands. Message History You feel extremely strange. You feel agile. You feel your magical essence link to the dungeon's wands. You feel frail. You enter the shallow water. Okay, then. Casting: Spider Form (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You feel much better. The water elemental closely misses you. You tentacle-slap the water elemental but do no damage. You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is moderately damaged. You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental completely misses you. You bludgeon the water elemental! You pierce the water elemental. Your squeeze misses the water elemental. The water elemental is severely damaged. You tentacle-slap the water elemental. Your tentacle-slap misses the water elemental. The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #.$'.....♣ ♣.# #.$#.....♣♣ ♣.# ####......♣ ♣♣.# ...#....~♣♣ ♣..###+#+### ...#...~~♣♣♣♣..#........ ..)#.†~~~~.♣♣♣.'.⌠...... ##'#..~≈≈~~~♣♣.#@..#### .).#.~~≈~~~....#.E.# ...#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Noticed Jessica 14 | D | Reached skill level 4 in Unarmed Combat 16 | D | Killed Jessica 17 | D | Reached skill level 6 in Unarmed Combat 17 | D | Reached skill level 1 in Poison Magic 17 | D | Reached XP level 2. HP: 16/18 MP: 5/5 17 | D | Reached XP level 3. HP: 20/23 MP: 6/6 21 | D | Learned a level 3 spell: Spider Form 55 | D | Reached skill level 7 in Unarmed Combat 65 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 65 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 69 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 69 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 69 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 69 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 72 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 72 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 72 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 72 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 72 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 72 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 73 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 73 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 73 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 73 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 73 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 74 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 74 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 74 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 86 | D | Noticed a water elemental 95 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 26 Kick || 5 Constrict || 2 Tentacles || 1 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 7 Stab: Sleeping || 3 Armour: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 1 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 1 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts