Dungeon Sprint DCSS version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 7842157867634288290 26 runewalsh the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Feb 3, 2023. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:36 (92 turns). runewalsh the Insei (Octopode Transmuter) Turns: 92, Time: 00:00:37 Health: -1/23 AC: 1 Str: 8 XL: 3 Next: 8% Magic: 5/6 EV: 13 Int: 16 God: Gold: 14 SH: 0 Dex: 16 Spells: 5/6 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, cold resistance 1, fire resistance 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls b - 2 scrolls of torment {unknown} g - 2 scrolls of blinking h - a scroll of identify {unknown} Potions a - a potion of lignification c - a potion of heal wounds d - a potion of ambrosia {unknown} e - 2 potions of magic f - a potion of berserk rage i - 3 potions of flight j - a potion of attraction {unknown} m - 3 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth * Level 6.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) Your flesh is cold resistant. (rC+) Your flesh is heat resistant. (rF+) Message History b - 2 scrolls labelled NUAMIRO GARI (gained 1) g - 2 scrolls of blinking (gained 1); i - 3 potions of flight (gained 1) m - 4 potions of mutation (gained 1); j - a red potion You feel extremely strange. You feel resistant to heat. You feel agile. You feel resistant to cold. There is an open door here. You enter the shallow water. Okay, then. You feel yourself speed up. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. Your transformation is almost over. There is an open door to the Ecumenical Temple here. The water elemental closely misses you. You completely miss the water elemental. You pierce the water elemental, but do no damage. Unknown command. You bludgeon the water elemental! Your squeeze misses the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental. You pierce the water elemental. You tentacle-slap the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! Unknown command. You closely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'....♣ ♣.# #.$#....♣ ♣.# ####....♣♣♣ ♣.# ...#....~.♣ ♣♣.###+#+### ...#...~~.♣♣♣..#........ ...#..~~~~.♣.♣.'@E...... ##'#..~≈≈~~~...#...##### ..†#.~~≈~~~....#.⌠.# ...#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 4 in Unarmed Combat 43 | D | Reached skill level 5 in Unarmed Combat 43 | D | Reached XP level 2. HP: 11/18 MP: 3/5 54 | D | Reached skill level 6 in Unarmed Combat 54 | D | Reached XP level 3. HP: 9/23 MP: 4/6 69 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 69 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 69 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 85 | D | Noticed a water elemental 92 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 6 | 6.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 29 Tentacles || 4 Constrict || 3 Kick || 7 Punch || 1 Cast: Beastly Appendage || 3 Use: Potion || 3 Stab: Sleeping || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 1 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 1 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 86 daAuts