Dungeon Sprint DCSS version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 10289074480707245549 52 runewalsh the Insei (level 3, -3/23 HPs) Began as an Octopode Transmuter on Feb 7, 2023. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (84 turns). runewalsh the Insei (Octopode Transmuter) Turns: 84, Time: 00:00:47 Health: -3/23 AC: 1 Str: 9 XL: 3 Next: 85% Magic: 5/6 EV: 13 Int: 17 God: Gold: 28 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 28 gold pieces. Inventory: Scrolls d - a scroll of amnesia {unknown} g - a scroll of blinking h - 2 scrolls of torment {unknown} j - a scroll of identify {unknown} Potions a - a potion of lignification b - a potion of curing e - 2 potions of magic f - a potion of berserk rage i - 3 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 7.4 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your connection to magic feels subdued. You feel stronger. You feel extremely strange. Your iridescent scales disappear. You no longer feel heat resistant. You feel a little pissed off. You feel a little more calm. One of your lower tentacles grows a sharp spike. You feel extremely strange. You no longer become unable to drink potions after taking damage. You feel weaker. You feel stupid. Iridescent scales grow over part of your body. You feel extremely strange. You feel clever. Your iridescent scales disappear. Your tentacle spike disappears. Your magic regains its normal vibrancy. Okay, then. There is an open door here. Casting: Spider Form (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. You open the door. A water elemental comes into view. Your transformation is almost over. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You bludgeon the water elemental! Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. Unknown command. You barely miss the water elemental. You pierce the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#$..#### ##.# .#......#####..# ##....)..#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.E...... ##..##..####...#@..#### ....##†.###....#.⌠.# #..##...##.....#...# ..##....#......#+### .###..##.#.....# . #.. ####....# ▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 17 | D | Noticed Jessica 22 | D | Killed Jessica 23 | D | Reached skill level 6 in Unarmed Combat 23 | D | Reached skill level 1 in Poison Magic 23 | D | Reached XP level 2. HP: 15/18 MP: 3/5 23 | D | Reached XP level 3. HP: 19/23 MP: 3/6 27 | D | Learned a level 3 spell: Spider Form 52 | D | Reached skill level 7 in Unarmed Combat 66 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 66 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 66 | D | Gained mutation: You sometimes lose the ability to drink | potions when taking damage. [potion of mutation] 66 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 67 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 67 | D | Lost mutation: You sometimes lose the ability to drink | potions when taking damage. [potion of mutation] 67 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 67 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 67 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 68 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 68 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 68 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 68 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 68 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 69 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 69 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 69 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 69 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 70 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 70 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 70 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 70 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 78 | D | Noticed a water elemental 83 | D | HP: 1/23 [water elemental (19)] 84 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.4 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Tentacles || 3 Kick || 3 Constrict || 1 Cast: Beastly Appendage || 3 Spider Form || 1 Use: Potion || 7 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts