Dungeon Sprint DCSS version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 5362415788999389610 51 runewalsh the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Feb 7, 2023. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:34 (77 turns). runewalsh the Insei (Octopode Transmuter) Turns: 77, Time: 00:00:34 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 81% Magic: 4/6 EV: 13 Int: 17 God: Gold: 26 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, wild magic 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 26 gold pieces. Inventory: Scrolls a - 2 scrolls of identify b - a scroll of torment {unknown} g - a scroll of blinking j - a scroll of vulnerability {unknown} k - a scroll of immolation {unknown} Potions c - a potion of heal wounds d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - 2 potions of ambrosia {unknown} l - 2 potions of attraction {unknown} m - 2 potions of mutation y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth * Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 9% 1 s - Spider Form Tmut/Pois 11% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 13% 2 Ice Form Ice/Tmut 8% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your spells are a little harder to cast, but a little more powerful. Message History Found 26 gold pieces and 2 sedimented coppery potions. There is an open door here. You see here 15 gold pieces. You now have 15 gold pieces. You see here 11 gold pieces. You now have 26 gold pieces (gained 11). Items here: !!! ??. b - a scroll labelled QIWAR CALAIPH; a - 2 scrolls of identify d - a potion of lignification; h - 2 grey potions y - 2 potions of haste (gained 1); i - a sedimented coppery potion Items here: !!! ??. j - a scroll labelled PADOEN PERCHU; k - a scroll labelled QAINUG VOE l - 2 amethyst potions i - 2 sedimented coppery potions (gained 1) i - 3 sedimented coppery potions (gained 1) It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. m - 2 potions of mutation There is an open door here. Okay, then. You feel yourself speed up. Casting: Spider Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway? Okay, then. Casting: Spider Form (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is moderately damaged. You closely miss the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental! The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#$..#### ##.# ..#......#####..# .##....)..#..#..# #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###†.##..####...#...#### .....##..###....#.⌠.# ##..##...##.....#...# #..##....#......#+### ..###..##.#.....# ). #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D | Noticed Jessica 26 | D | Killed Jessica 27 | D | Reached skill level 6 in Unarmed Combat 27 | D | Reached skill level 1 in Poison Magic 27 | D | Reached XP level 2. HP: 18/18 MP: 3/5 27 | D | Reached XP level 3. HP: 23/23 MP: 3/6 38 | D | Learned a level 3 spell: Spider Form 49 | D | Reached skill level 7 in Unarmed Combat 66 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 74 | D | Noticed a water elemental 77 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 19 Kick || 3 Constrict || 2 Tentacles || 2 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 6 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 6 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 73 daAuts