Dungeon Sprint DCSS version 0.30-a0-857-gcaf70739d4 (webtiles) character file. Game seed: 17117511592744026897 140 runewalsh the Martial Artist (level 7, 0/43 HPs) Began as an Octopode Transmuter on Mar 5, 2023. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:04:08 (559 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 559, Time: 00:04:09 Health: 0/43 AC: 1 Str: 20 XL: 7 Next: 98% Magic: 3/10 EV: 19 Int: 24 God: Gozag Gold: 4 SH: 0 Dex: 22 Spells: 1/10 levels left rFire + + . SeeInvis + - Unarmed rCold + + + Faith . (no shield) rNeg + . . Spirit . (helmet currently unavailable) rPois + Reflect . r - amulet "Qufyrasi" {Fly Regen+ Dex+4} rElec + Rampage . o - ring of Pilae {rF+ rCorr Str+4 Dex+3} rCorr + NoTele + q - ring "Tijeate" {*Corrode Fly rC+ Int+6} Will ..... k - ring of Xinim {Fly rC+ rCorr Int-4 Slay+6} Stlth +++ m - ring "Qidwalol" {Str+6 Int+4} HPRegen 1.07/turn l - ring of Gots {*Slow rElec rPois Int+3 Dex+3} MPRegen 0.12/turn I - ring "Afoug" {+Blink rElec rN+ Str-4 SInv} s - ring of the Duchess {Drain rElec rC++ EV+5 Str+2} p - ring of Mommax {rElec rF+ rC+} @: appendages, flying, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 1786 gold pieces. You spent 1782 gold pieces at shops. Inventory: Jewellery k - the ring of Xinim (on tentacle) {Fly rC+ rCorr Int-4 Slay+6} (You bought it in a shop in the Dungeon) [ring of protection from cold] Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. l - the ring of Gots (on tentacle) {*Slow rElec rPois Int+3 Dex+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. m - the ring "Qidwalol" (on tentacle) {Str+6 Int+4} (You bought it in a shop in the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). n - the ring of Xoep {rPois rC+ rCorr Int-2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Int: It affects your intelligence (-2). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. o - the ring of Pilae (left tentacle) {rF+ rCorr Str+4 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. p - the ring of Mommax (on tentacle) {rElec rF+ rC+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. q - the ring "Tijeate" (right tentacle) {*Corrode Fly rC+ Int+6} (You bought it in a shop in the Dungeon) [ring of protection from cold] Int: It affects your intelligence (+6). rC: It protects you from cold. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. r - the amulet "Qufyrasi" (around mantle) {Fly Regen+ Dex+4} (You bought it in a shop in the Dungeon) [amulet of regeneration] Dex: It affects your dexterity (+4). Fly: It grants you flight. Regen: It increases your rate of health regeneration. s - the ring of the Duchess (on tentacle) {Drain rElec rC++ EV+5 Str+2} (You bought it in a shop in the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. I - the ring "Afoug" (on tentacle) {+Blink rElec rN+ Str-4 SInv} (You bought it in a shop in the Dungeon) [ring of positive energy] Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. Wands d - a wand of light (3) h - a wand of roots (2) Scrolls g - 4 scrolls of blinking i - 3 scrolls of fog Potions a - a potion of lignification b - a potion of curing c - 4 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage j - a potion of resistance t - 3 potions of experience y - 4 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 10.3 Unarmed Combat - Level 2.0 Spellcasting + Level 10.0 Transmutations + Level 9.8 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 s - Statue Form Tmut/Erth 33% N/A 30% 6 w - Wereblood Tmut 50% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 26% N/A 4% 3 Lee's Rapid Deconstruct Erth 24% 3d13* 6% 5 Ice Form Ice/Tmut 26% N/A 16% 4 Leda's Liquefaction Hex/Erth 12% N/A 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D *[??*?*:[((!!!! Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You no longer have enough gold to petition Gozag for potion effects. You no longer have enough gold to fund merchants seeking to open stores in the dungeon. t - 3 potions of experience Thank you for shopping at Vawiacw's Bottled Wisdom! A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire flail. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (30% risk of failure)! Continue anyway? You miscast Statue Form. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre shouts in stereo! Casting: Statue Form (astonishingly dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail The roots erupt in riotous growth! Roots grab the two-headed ogre. The grasping roots constrict the two-headed ogre. The two-headed ogre escapes! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly wounded, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is blinded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. You catch the helpless two-headed ogre completely off-guard! You bludgeon the two-headed ogre! You pierce the two-headed ogre. The two-headed ogre is heavily wounded. You tentacle-slap the two-headed ogre. You squeeze the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #_....(.._# #_.(....._# #_.)....._# ###.........### #⌠(..........⌠# ##.8.).......8.###### _..(.).###......___∩## .....8.# #.8..).)...∩### .......###......@O.....## ....###.".###..........§# ....# #.<.# #..........⌠# ....###...###...)......⌠# .......###.............## .....8.# #.8.....)..∩### _......###......___∩## ##.8.........8.###### #⌠...........⌠# You could see a two-headed ogre (blind). Vanquished Creatures A two-headed ogre (D) 2 ogres (D) A hound (D) 5 adders (D) A dart slug (D) A hobgoblin (D) 2 ball pythons (D) 8 kobolds (D) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a burning altar of Makhleb. 1 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a glowing silver altar of Zin. 3 | D | Found a glowing golden altar of the Shining One. 4 | D | Found Vomy's Distillery. 4 | D | Found an opulent altar of Gozag. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found Silodesk's Do-It-Yourself Clinic. 5 | D | Found Yvisoch's Distillery. 5 | D | Found Vawiacw's Bottled Wisdom. 5 | D | Round 1. 7 | D | Found an ornate altar of the Wu Jian Council. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 11 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 21 | D | Reached skill level 1 in Earth Magic 28 | D | Found Sebi's Weapon Rack. 29 | D | Found Xiovusk's Basic Armour. 29 | D | Found Qoadogh's Miscellaneous Merchandise. 30 | D | Found a stormy altar of Qazlal. 30 | D | Found a sacrificial altar of Ru. 30 | D | Found Jantedun's Premium Goods. 35 | D | Found a shadowy altar of Dithmenos. 36 | D | Found a hide-covered altar of Uskayaw. 43 | D | Reached XP level 2. HP: 14/18 MP: 3/5 46 | D | Found Loivvy's Identification Station. 46 | D | Found an iron altar of Okawaru. 46 | D | Found a basalt altar of Yredelemnul. 47 | D | Found Haegud's Advanced Armour. 47 | D | Found Soalib's Jewellery. 52 | D | Found a blossoming altar of Fedhas. 55 | D | Bought a coiled sapphire amulet for 45 gold pieces 55 | D | Identified the amulet "Itekhaob" {Reflect rF++ rN+ Str+4 | SH+5} (You bought it in a shop in the Dungeon) 55 | D | Bought a steaming silver amulet for 45 gold pieces 55 | D | Identified the amulet "Qufyrasi" {Fly Regen+ Dex+4} (You | bought it in a shop in the Dungeon) 55 | D | Bought a scintillating ruby amulet for 45 gold pieces 55 | D | Identified the amulet "Wiol Yno" {Reflect Rampage Int+4 | Dex+2 SH+5} (You bought it in a shop in the Dungeon) 55 | D | Bought a twitching brass amulet for 45 gold pieces 55 | D | Identified the amulet "Ozxo Eco" {Acrobat Int+3} (You | bought it in a shop in the Dungeon) 55 | D | Bought an ancient bone ring for 45 gold pieces 55 | D | Identified the ring of Pilae {rF+ rCorr Str+4 Dex+3} (You | bought it in a shop in the Dungeon) 55 | D | Bought a vibrating bronze amulet for 45 gold pieces 55 | D | Identified the amulet "Binanira" {Acrobat Will+ Int+6} (You | bought it in a shop in the Dungeon) 55 | D | Bought an ancient turquoise ring for 45 gold pieces 55 | D | Identified the ring "Tijeate" {*Corrode Fly rC+ Int+6} (You | bought it in a shop in the Dungeon) 66 | D | Found a shimmering altar of Xom. 81 | D | Found a radiant altar of Vehumet. 81 | D | Found a snail-covered altar of Cheibriados. 82 | D | Found Qirphexuust's Staff Store. 82 | D | Found Saama's Magic Scroll Shop. 83 | D | Found Movuwn's Must-Have Magic. 83 | D | Found Voech's Magic Scroll Shop. 104 | D | Bought an ancient turquoise ring for 45 gold pieces 104 | D | Identified the ring of Xinim {Fly rC+ rCorr Int-4 Slay+6} | (You bought it in a shop in the Dungeon) 120 | D | Reached XP level 3. HP: 23/23 MP: 4/6 144 | D | Arena points: 14 (+14) [x2] 165 | D | Bought a crude granite ring for 45 gold pieces 165 | D | Identified the ring "Afoug" {+Blink rElec rN+ Str-4 SInv} | (You bought it in a shop in the Dungeon) 165 | D | Bought a coiled bronze ring for 45 gold pieces 165 | D | Identified the ring of Gots {*Slow rElec rPois Int+3 Dex+3} | (You bought it in a shop in the Dungeon) 165 | D | Bought a clouded glass ring for 45 gold pieces 165 | D | Identified the ring "Qidwalol" {Str+6 Int+4} (You bought it | in a shop in the Dungeon) 199 | D | Round 2. 251 | D | Reached skill level 5 in Unarmed Combat 255 | D | Reached XP level 4. HP: 28/28 MP: 5/7 277 | D | Reached skill level 5 in Transmutations 302 | D | Arena points: 56 (+42) [x3] 323 | D | Learned a level 2 spell: Wereblood 333 | D | Bought a book of the Earth for 252 gold pieces 341 | D | Round 3. 348 | D | Bought a faintly glowing amber ring for 45 gold pieces 348 | D | Identified the ring of Xoep {rPois rC+ rCorr Int-2} (You | bought it in a shop in the Dungeon) 348 | D | Bought a faintly glowing marble ring for 45 gold pieces 348 | D | Identified the ring of Mommax {rElec rF+ rC+} (You bought | it in a shop in the Dungeon) 348 | D | Bought a flickering copper ring for 45 gold pieces 348 | D | Identified the ring of the Duchess {Drain rElec rC++ EV+5 | Str+2} (You bought it in a shop in the Dungeon) 458 | D | Arena points: 140 (+84) [x4] 509 | D | Round 4. 510 | D | Noticed an ogre 510 | D | Noticed an ogre 514 | D | Killed an ogre 515 | D | Reached XP level 5. HP: 33/33 MP: 6/8 519 | D | Killed an ogre 520 | D | Reached XP level 6. HP: 38/38 MP: 7/9 527 | D | Learned a level 6 spell: Statue Form 531 | D | Noticed a two-headed ogre 541 | D | Killed a two-headed ogre 542 | D | Reached skill level 10 in Unarmed Combat 542 | D | Reached skill level 10 in Transmutations 542 | D | Reached XP level 7. HP: 25/43 MP: 8/10 548 | D | Bought 3 potions of experience for 900 gold pieces 551 | D | Noticed a two-headed ogre 559 | D | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 2 3 4 6 7 9 | 9.8 Transmutations | 3 4 6 7 10 | 10.0 Unarmed Combat | 4 5 6 7 10 | 10.3 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 24 | 17 | 2 || 43 Kick | 6 | 5 | 1 || 12 Constrict | 5 | 1 | || 6 Tentacles | 3 | 1 | 1 || 5 Cast: Beastly Appendage | 6 | 10 | 1 || 17 Evoke: Wand | | 3 | 2 || 5 Stab: Invisible | | 1 | 1 || 2 Dodge: Dodged | 16 | 15 | 1 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 550 | 0 | 0 | 71 | 1 | 550.0 | Dungeon | 550 | 550 | 0 | 0 | 71 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 550 daAuts