runewalsh the Dungeon [Shop] Jumaala's Jewellery Emporium the macabre finger necklace {Finger+ rN+} (400 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. a ring of resist corrosion (200 gold) an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) [Shop] Goitz's Armour Emporium a +0 leather armour of cold resistance (135 gold) a +3 ring mail of cold resistance (390 gold) the +0 crystal plate armour of the Cooper {rC++ rCorr Int-2 Dex+3} (1627 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +2 scale mail of poison resistance (270 gold) the +4 chain mail of the Spider Nest {rF+ rN+ Int-5 Stlth+} (525 gold) Int: It affects your intelligence (-5). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +2 leather armour of poison resistance (240 gold) [Shop] Xegikel's General Store a +0 scale mail of cold resistance (121 gold) a +2 short sword of holy wrath (191 gold) the +11 plate armour of Okawaru's Reproof {rElec Will- Dex+3} (1035 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Will: It decreases your willpower. [Shop] Qieriywi's Jewellery Shoppe a ring of flight (210 gold) a ring of resist corrosion (240 gold) a ring of wizardry (360 gold) a ring of protection from cold (300 gold) a ring of flight (210 gold) [Shop] Eppan's General Store (Shop contents are unknown) [Shop] Posy's Armour Shoppe (Shop contents are unknown) [Shop] Uheur's General Store a piece from Xom's chessboard (15/15) (200 gold) 7 stones (7 gold) a +0 longbow (65 gold) a potion of brilliance (40 gold) a +0 robe (7 gold) a scroll of torment (95 gold) a +0 leather armour (20 gold) [Shop] Nuucimy's Book Shoppe a book of Burglary (260 gold) a book of Changes (234 gold) a book of Displacement (286 gold) a book of Cantrips (156 gold) the Parchment of the Sixfirhy and Elsewhere (208 gold) Spells Type Level a - Swiftness Air 3 b - Volatile Blastmotes Fire/Translocation 3 the Directory of Relocated Phlogiston (390 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 a book of Flames (364 gold) Sif Muna's Precepts of Lethal Rallying (442 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Hydra Summoning 7 a book of Spatial Translocations (234 gold) (0, 0, D) a ring of fire (0, 1, D) a ring of poison resistance (0, 4, D) a +0 club (0, 5, D) a +1 glaive (0, 6, D) a +1 demon whip (0, 7, D) a +2 long sword of holy wrath (0, 8, D) the +6 great sword of the Girdle {flame, *Rage Fly Dex+8} Dex: It affects your dexterity (+8). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 9, D) a +1 giant spiked club (0, 10, D) a +1 great mace (0, 11, D) a +3 broad axe (0, 13, D) a +3 scale mail (0, 14, D) a +2 plate armour (0, 15, D) a +1 cloak (0, 16, D) the +0 plate armour "Getac" {rC+ rCorr Int-5} Int: It affects your intelligence (-5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (0, 17, D) a +2 ring mail (0, 18, D) a +1 tower shield (0, 19, D) +0 shadow dragon scales (0, 20, D) +0 swamp dragon scales (0, 27, D) 2 scrolls of enchant weapon (0, 29, D) a scroll of fog (0, 30, D) 2 scrolls of enchant armour (0, 32, D) a +0 shortbow 2 large rocks a +0 spear a +0 robe (0, 33, D) a +0 shortbow (0, 34, D) a +1 battleaxe of freezing a +2 battleaxe of freezing (0, 35, D) a +0 shortbow (0, 36, D) 36 gold pieces (0, 37, D) 315 gold pieces a +0 dire flail a +0 dire flail (4, 3, D) a +0 dagger a +0 flail (4, 4, D) a +0 short sword a +0 battleaxe a +0 chain mail (4, 5, D) a +0 dagger a +0 robe (4, 7, D) a +0 whip (4, 8, D) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (4, 9, D) a +0 ring mail a +0 mace (4, 11, D) a +0 leather armour a +1 falchion of electrocution (4, 12, D) a +0 falchion (4, 17, D) a +0 mace a +0 chain mail (4, 18, D) a +0 trident a +0 chain mail (4, 19, D) a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour a +0 trident a +0 plate armour (4, 21, D) a +0 robe a +0 dagger a +0 plate armour of poison resistance a +1 war axe of venom (4, 22, D) a +0 chain mail a +1 long sword of flaming a +0 plate armour a +0 war axe a +0 scale mail a +0 mace (4, 24, D) a +0 hand axe (4, 25, D) a +0 ring mail a +0 falchion (4, 29, D) a +0 long sword a +0 plate armour (4, 30, D) a +0 flail a +0 plate armour a +1 great mace a +0 plate armour a +1 broad axe of distortion a +0 plate armour (4, 31, D) a +0 trident a +0 plate armour (4, 32, D) a +1 battleaxe of electrocution a +0 chain mail (4, 33, D) a +0 short sword a +0 chain mail (4, 36, D) a +0 war axe a +0 plate armour (4, 37, D) a +0 mace a +0 chain mail a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +3 long sword a +0 arbalest a +0 chain mail (4, 39, D) a +0 short sword a +0 plate armour (8, 2, D) a book of Armaments (8, 3, D) 5 poisoned darts (8, 4, D) 13 gold pieces (8, 5, D) a scroll of identify (8, 6, D) a scroll of identify (8, 7, D) a scroll of fear (8, 8, D) 2 scrolls of enchant weapon (8, 9, D) a scroll of fear (8, 39, D) a +0 dagger (8, 40, D) a +0 ring mail (8, 41, D) a +0 helmet (8, 42, D) 8 gold pieces (8, 44, D) 4 gold pieces (8, 46, D) a +0 pair of gloves (8, 47, D) a +0 pair of boots (8, 48, D) a +0 pair of gloves (8, 49, D) a +0 helmet (10, 0, D) a +0 rapier a +0 leather armour (12, 0, D) a +0 orcbow (12, 1, D) a +0 giant club (12, 33, D) the +2 scimitar "Wake Jedgha" {flame, rElec rC+ Will+++ Int-2 Dex+3} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. the +4 quarterstaff of Gozag's Reproof {freeze, Drain rElec rF- Str+5} Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +2 halberd of venom a +2 morningstar of protection a +1 broad axe of freezing a +2 rapier of distortion (12, 35, D) a +0 cloak (12, 36, D) a +0 cloak (12, 37, D) a +1 chain mail (12, 40, D) a +0 dagger a curare-tipped dart (12, 41, D) a +0 short sword 7 poisoned darts (12, 42, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 47, D) a +0 long sword a +2 ring mail of willpower a +0 mace (12, 48, D) a +0 orcbow (12, 49, D) a +0 mace a +2 shortbow of electrocution (12, 50, D) a +0 mace