Dungeon Sprint DCSS version 0.31-a0-664-g902f515a81 (webtiles) character file. Game seed: 8931533323216399324 64 runewalsh the Grappler (level 4, 0/42 HPs) Began as an Octopode Shapeshifter on Sept 2, 2023. Slain by a shadow (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:37 (51 turns). runewalsh the Grappler (Octopode Shapeshifter) Turns: 51, Time: 00:00:38 Health: 0/42 AC: 1 Str: 13 XL: 4 Next: 12% Magic: 4/4 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: berserking (expiring), beast-form, very quick A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Talismans b - a beast talisman (active) c - a flux talisman Potions a - a potion of lignification d - a potion of curing e - a potion of heal wounds f - a potion of resistance {unknown} g - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 8.3 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A water elemental comes into view. The human shouts! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bludgeon the water elemental! You squeeze the water elemental. The water elemental is severely damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental. The water elemental is almost destroyed. Unknown command. You bludgeon the water elemental! You destroy the water elemental! Your Unarmed Combat skill gained 4 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! The door flies open with a bang! A jelly comes into view. The jelly quivers. Unknown command. A shadow comes into view. You feel a strong urge to attack something. There is an open door here. Unknown command. You bludgeon the shadow! The shadow is heavily damaged. The shadow hits you! You die... ▓▓▓ ♣♣ ♣.# .♣ ♣.# . ♣.# ♣♣♣♣♣.###+#+###+## ♣.....#..........# ~♣♣♣.§'.⌠........# ~~~.♣.#...######h# ~~....#.⌠.# #.W.# ~..p..# ..# #...# ......# ### #...# ......# #..J+ ......# +...# ▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow and a jelly. Vanquished Creatures A water elemental (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 13 | D | Reached skill level 4 in Unarmed Combat 26 | D | Noticed Crazy Yiuf 35 | D | Noticed a water elemental 48 | D | Killed a water elemental 49 | D | Reached skill level 8 in Unarmed Combat 49 | D | Reached XP level 2. HP: 6/18 MP: 2/2 49 | D | Reached XP level 3. HP: 8/23 MP: 3/3 49 | D | Reached XP level 4. HP: 10/28 MP: 4/4 50 | D | Noticed a shadow 51 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 8 | 8.3 Fighting | | 1.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 1 || 10 Constrict | 1 | || 1 Tentacles | 1 | || 1 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 1 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts