Dungeon Sprint DCSS version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 11391760647145511770 77 runewalsh the Grappler (level 4, -2/28 HPs) Began as an Octopode Shapeshifter on Oct 12, 2023. Slain by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:41 (81 turns). runewalsh the Grappler (Octopode Shapeshifter) Turns: 81, Time: 00:00:41 Health: -2/28 AC: 1 Str: 15 XL: 4 Next: 33% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . f - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.49/turn (no ring) (no ring) %: no teleportation @: beast-form, engulfed A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, wild magic 1, devolution 1 a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Jewellery f - an amulet of magic regeneration (around mantle) Talismans b - a beast talisman (active) c - a flux talisman Scrolls a - 3 scrolls of identify d - 2 scrolls of poison {unknown} i - a scroll of blinking Potions e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage j - a potion of lignification k - a potion of invisibility {unknown} l - a potion of enlightenment {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth + Level 8.7 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic defects. Message History d - a scroll labelled HOEGUNIETU; a - 2 scrolls of identify j - a potion of lignification; k - a fizzy white potion l - a fuming blue potion; l - 2 fuming blue potions (gained 1) Items here: !!! ??. d - 2 scrolls labelled HOEGUNIETU (gained 1) a - 3 scrolls of identify (gained 1); l - 3 fuming blue potions (gained 1) l - 4 fuming blue potions (gained 1); m - a sapphire potion It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You feel clumsy. m - 3 potions of mutation; l - a sapphire potion You see here 8 gold pieces. You feel extremely strange. You no longer become unable to drink potions after taking damage. You feel agile. You feel resistant to poisons. Fur sprouts all over your body. There is an open door here. You feel extremely strange. You feel less resistant to poisons. You shed all your fur. You feel a little pissed off. You feel extremely strange. You feel a little more calm. You feel a hidden malignance growing inside you. You feel less in control of your magic. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental barely misses you. There is an open door to the Ecumenical Temple here. You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You bludgeon the water elemental! The water elemental is severely damaged. The water elemental hits you. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......#####..# .##.......#..#..# #.##.##...#$$#..###+#+## #.##.###..##'#..#....... .####.##..###...h.⌠..... ###†.##..####...#E..#### .....##..###....#.⌠.# ##r.##†..##.....#...# #..##....#†.....#+### ..###..##.#..†..# ). #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 36 | D | Reached skill level 4 in Unarmed Combat 39 | D | Noticed a scorpion 50 | D | Reached skill level 6 in Unarmed Combat 50 | D | Reached XP level 2. HP: 12/18 MP: 2/2 56 | D | Killed a scorpion 57 | D | Reached skill level 1 in Stealth 57 | D | Reached skill level 8 in Unarmed Combat 57 | D | Reached XP level 3. HP: 9/23 MP: 3/3 57 | D | Reached XP level 4. HP: 11/28 MP: 4/4 68 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 68 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 70 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 70 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 70 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 70 | D | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 75 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 75 | D | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 75 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 76 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 76 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 76 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 77 | D | Noticed a water elemental 81 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 8 | 8.7 Stealth | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 3 || 18 Tentacles | 8 | || 8 Constrict | 3 | || 3 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 3 | || 3 Armour: Skin | 6 | 3 || 9 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts