runewalsh Level 1 of the Dungeon [Shop] Ityvech's Assorted Antiques the +0 scale mail of Xaul {Will+ Dex+2} (416 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a scroll of revelation (150 gold) a scroll of teleportation (60 gold) a scroll of identify (40 gold) a +0 leather armour (40 gold) a maw talisman (600 gold) a scroll of identify (40 gold) a scroll of silence (190 gold) (0, 0, D:1) a +0 dagger of flaming (5, -9, D:1) 7 stones (6, -14, D:1) a +0 spear (6, 13, D:1) a +0 dagger (10, -26, D:1) a +0 short sword 2 stones (15, -3, D:1) a +0 flail (20, 3, D:1) a +0 mace (27, -26, D:1) a +0 short sword (27, -17, D:1) 8 stones (27, 5, D:1) a +0 club (33, 18, D:1) a +0 club (47, -14, D:1) a +0 club (47, 9, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -15, D:2) a +0 club (11, -25, D:2) a +0 trident (18, -22, D:2) a +0 dagger (30, -36, D:2) a +0 leather armour (30, 4, D:2) 7 stones (32, -21, D:2) a +0 sling (47, -41, D:2) a +0 falchion Level 3 of the Dungeon (8, 2, D:3) a +0 war axe (14, 23, D:3) a +1 short sword of freezing 2 stones (18, 11, D:3) a +0 club (24, -4, D:3) a +0 pair of boots (42, 6, D:3) a +0 short sword (49, -7, D:3) 4 stones Level 4 of the Dungeon [Shop] Daysor's Antique Weapon Shop a +3 antimagic hand axe (754 gold) a +0 falchion (87 gold) a +0 quarterstaff (116 gold) a +0 broad axe (116 gold) a +0 mace (87 gold) the +5 quarterstaff of Quneorr {flame, ^Fragile rF+ rC+ Stlth+} (1461 gold) rF+: It protects you from fire. rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a +0 sling (43 gold) a +0 trident (101 gold) a +0 rapier (116 gold) the +1 sling "Wiesi" {drain, *Corrode Fly rN+++ Str+4 Int-5} (872 gold) Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a +2 heavy mace (504 gold) (0, 0, D:4) 6 stones (1, -25, D:4) a +0 falchion (2, -26, D:4) a maw talisman (4, -1, D:4) a +0 club (4, 0, D:4) a +0 trident (5, -1, D:4) a +0 dagger a +0 leather armour a +0 hand axe (10, 6, D:4) 7 poisoned darts a +0 whip (12, -2, D:4) a +0 kite shield (14, -14, D:4) a +0 sling (28, 14, D:4) 8 stones (31, -13, D:4) a +0 club a +0 sling (31, -12, D:4) a +0 short sword a +0 ring mail a +0 whip a +0 ring mail a +0 whip a +0 hand axe (31, -11, D:4) a +0 leather armour a +0 hand axe (32, -11, D:4) a +0 mace (32, -9, D:4) a +0 club (33, -14, D:4) a +0 club (35, -14, D:4) a +0 flail (36, -14, D:4) a +0 short sword (39, -23, D:4) a +1 hat (40, -15, D:4) a +0 leather armour (41, 6, D:4) a +0 club Level 5 of the Dungeon (3, 6, D:5) a +0 giant club a +1 dire flail of protection a +0 ring mail (4, -1, D:5) a +0 sling (8, -37, D:5) 7 stones (11, -18, D:5) a blade talisman 5 poisoned darts (21, 10, D:5) 3 large rocks (27, -12, D:5) a +0 flail (31, 11, D:5) 5 stones (39, -27, D:5) a +0 ring mail (41, -13, D:5) a +0 dagger a +0 leather armour (42, -28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (5, 2, D:6) a +0 robe (20, 9, D:6) 5 stones (27, -14, D:6) a +0 orcbow (30, -2, D:6) 5 stones (31, -11, D:6) 3 boomerangs a +0 trident (66, 4, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +4 battleaxe a +0 robe a +0 short sword (1, -1, D:7) a +0 robe of resistance a +0 spear (1, 19, D:7) a +0 spear (2, -12, D:7) a +0 robe a +0 flail (6, 4, D:7) a +0 club (18, 9, D:7) a +0 trident (19, 6, D:7) a +0 ring mail a +0 club (19, 7, D:7) a +0 broad axe (21, 9, D:7) a +0 whip (25, 20, D:7) a +0 dagger (25, 27, D:7) a +0 pair of gloves (27, 19, D:7) a +0 ring mail a +0 flail a +0 leather armour a +0 whip (27, 28, D:7) 3 stones (28, 17, D:7) a +0 whip (29, 16, D:7) 2 stones a +0 dagger (29, 17, D:7) a stone a +0 club a curare-tipped dart a +0 whip (29, 19, D:7) 7 stones a +0 mace (30, 16, D:7) a +0 short sword (31, 18, D:7) a +0 ring mail a +0 trident (39, -5, D:7) a +0 robe (57, 23, D:7) a +0 great sword (59, 27, D:7) a flux talisman Level 8 of the Dungeon (0, 0, D:8) a +1 hat (6, -8, D:8) a +0 battleaxe a +0 plate armour (6, -1, D:8) a +0 robe (8, -16, D:8) a +0 hand axe (9, -6, D:8) a +0 club (9, -5, D:8) a +1 heavy hand axe a +0 short sword a +0 dagger of venom a +0 robe (9, -4, D:8) a +2 vampiric dagger a +2 vampiric trident a +0 robe (9, -3, D:8) a +0 club a +0 ring mail (10, -7, D:8) a +1 dagger of venom a +0 leather armour (11, -8, D:8) a +0 club 2 boomerangs a +0 leather armour (14, 18, D:8) 2 stones (18, 11, D:8) a +0 hand axe (18, 12, D:8) a +0 club (19, 12, D:8) a +0 short sword 3 stones (21, 12, D:8) a +0 dagger a curare-tipped dart (22, 12, D:8) a +0 trident a stone (32, 5, D:8) a +0 dagger (33, 18, D:8) a +0 dagger (56, -1, D:8) a +0 shortbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, -1, D:9) a book of Debilitation (5, 10, D:9) a yak corpse (6, 4, D:9) a water moccasin corpse (6, 5, D:9) a +0 short sword a curare-tipped dart a kobold corpse (6, 9, D:9) a +0 short sword a kobold corpse (7, 8, D:9) a +1 dagger of venom a +0 whip 3 poisoned darts a kobold corpse (8, 9, D:9) a +0 whip a kobold corpse (10, 9, D:9) a +0 dagger (still there?) 3 poisoned darts (still there?) (12, 1, D:9) a +0 leather armour (16, 4, D:9) a potion of curing