Dungeon Crawl Stone Soup version 0.31-a0-1458-g2f8d4710b4 (webtiles) character file. Game seed: 10729578169598451536 20 runewalsh the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Dec 28, 2023. Slain by a hobgoblin ... wielding a +0 hand axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (549 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 549, Time: 00:02:25 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 0/5 EV: 13 Int: 20 God: Gold: 38 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Scrolls c - 2 scrolls of enchant armour {unknown} d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions a - a potion of magic b - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 1.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the bat. You grab the bat. You constrict the bat, but do no damage. The bat hits you but does no damage. The bat escapes! The bat hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. The bat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! A hobgoblin comes into view. It is wielding a +0 hand axe. You see here a bat corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you with a +0 hand axe! Ouch! That really hurt! You die... # #.# #.# #.# # #.# #.# #.# #.# #.# #.# #.# #.## #.# #.# #... #.# #.# ###. #.# #. #.# ######.###.# ......g@.†.# ######.###....... #. #######. #. #. #. #. .. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:1) 2 quokkas 2 ball pythons (D:1) 4 bats A frilled lizard (D:2) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 129 | D:1 | Reached skill level 1 in Alchemy 129 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 350 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_cross, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_side_room, infiniplex_forest_lined_4_way, due_unseen_surprise D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 4 Tentacles || 4 Cast: Magic Dart || 27 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 530 | 18 | 0 | 0 | 2 | 274.0 | Dungeon | 548 | 530 | 18 | 0 | 0 | 2 | 274.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 393 daAuts D:2: 155 daAuts