Dungeon Crawl Stone Soup version 0.31-a0-1555-g5715333c33 (webtiles) character file. Game seed: 5222305037272253917 14 runewalsh the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on Jan 3, 2024. Slain by a gnoll ... wielding a +1 heavy spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (306 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 306, Time: 00:01:24 Health: -4/17 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 1/5 EV: 13 Int: 20 God: Gold: 40 SH: 5 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . R - amulet of reflection rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: reflection @: brilliant, attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Jewellery R - an amulet of reflection (around mantle) Scrolls c - a scroll of noise {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations * Level 1.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the frilled lizard but do no damage. Your grab misses the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. Your grab misses the frilled lizard. You block the frilled lizard's attack. You tentacle-slap the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +1 heavy spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 heavy spear (asleep, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 heavy spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 heavy spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The gnoll is attracted toward you. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +1 heavy spear. You die... ### #### #### #.. ..# ...# #.# #.###### ##.# #.# #......# ##.####.#####......# ...................# ##.#....#####......# ....†.(....†.......# ####...#########@### ##.## #g# #.# #§# #.# #.# #+# #.# #.# ##.#### #.....# # #........# You could see a gnoll. Vanquished Creatures A ribbon worm (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached skill level 1 in Alchemy 173 | D:1 | Reached XP level 2. HP: 5/17 MP: 1/5 176 | D:1 | Learned a level 2 spell: Searing Ray 306 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, nicolae_wormholes Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 19 Use: Potion || 2 Armour: Skin || 10 Dodge: Dodged || 8 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 306 | 295 | 11 | 0 | 0 | 1 | 306.0 | Dungeon | 306 | 295 | 11 | 0 | 0 | 1 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 306 daAuts