Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 9718396880002132810 51 runewalsh the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Apr 28, 2024. Slain by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (499 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 499, Time: 00:02:19 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 0/7 EV: 12 Int: 22 God: Gold: 126 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Scrolls b - 5 scrolls of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Alistair's Intoxication Alch 1% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! You tentacle-slap the goblin but do no damage. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! You closely miss the hobgoblin. The endoplasm quivers. Your grab misses the hobgoblin. You squeeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! Unknown command. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +2 vampiric whip! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 vampiric whip (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Okay, then. Unknown command. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You die... ...#........ ... .# ...#..##.#.# #.#..# ...#...#.#.####.#..# ...#......... .....# ...#...#.#.####.#..# .......#....g......# .##..........##)#.## .##..#.#..#####J#.## .##..#....# #.@..# .....##...# ###..# .###.###..# ..# . #.. ...# ..# .....J... ... #.###.>### ..## .... ..# #.### #.# .. You could see an endoplasm. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ball python (D:1) 2 endoplasms 4 goblins (D:2) 4 hobgoblins 3 kobolds 2 quokkas (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 297 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 300 | D:2 | Learned a level 2 spell: Searing Ray 497 | D:2 | HP: 1/21 [kobold/+2 vampiric whip (7)] 499 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 16 Tentacles || 7 Constrict || 7 Cast: Magic Dart || 40 Armour: Skin || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 489 | 9 | 0 | 0 | 2 | 249.0 | Dungeon | 498 | 489 | 9 | 0 | 0 | 2 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 251 daAuts D:1: 247 daAuts