Dungeon Sprint DCSS version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 14936165166713955945 1000000 runewalsh the Executioner (level 12, -31/74 HPs) Began as a Djinni Warper on July 12, 2024. Was an Initiate of Makhleb. Annihilated by a meat berserker ... wielding a +9 battleaxe (71 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:17 (10 turns). runewalsh the Executioner(Djinni Warper) Turns: 10, Time: 00:00:18 Health: -31/74 AC: 3 Str: 10 XL: 12 Next: 35% Gold: 0 EV: 11 Int: 16 God: Makhleb [......] SH: 0 Dex: 17 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.32/turn (no ring) %: no teleportation, infuse magic (-32 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe Missiles d - 7 darts of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of blinking Potions e - a potion of curing f - a potion of heal wounds h - a potion of berserk rage y - a potion of haste Skills: - Level 2.0 Fighting + Level 24.2 Axes - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 22% N/A 12% 2 b - Teleport Other Tloc 11% N/A 22% 3 c - Blink Tloc 22% N/A 12% 2 d - Maxwell's Portable P Tloc 11% (3-9)d3 22% 3 e - Vhi's Electric Charg Tloc/Air 22% N/A 58% 4 f - Summon Small Mammal Summ 44% N/A 8% 1 g - Scorch Fire 22% 2d5 12% 2 h - Call Imp Summ 22% N/A 12% 2 i - Sticky Flame Fire/Alch 11% 2d5 58% 4 j - Cause Fear Hex 5% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'f'. You have reached level 4! You feel agile. You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'g'. You have reached level 6! You have reached level 7! The power to cast Call Imp wells up from within. Spell assigned to 'h'. You have reached level 8! You feel clever. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The power to cast Sticky Flame wells up from within. Spell assigned to 'i'. You have reached level 10! You have reached level 11! The power to cast Cause Fear wells up from within. Spell assigned to 'j'. You have reached level 12! You feel clever. Unknown command. Unknown command. Cast which spell? (? or * to list) Okay, then. Unknown command. Unknown command. The bag of meat shouts! You hear a shout! The meat berserker hits you with a +9 battleaxe!! A bag of meat comes into view. It is wielding a +9 war axe. You hear a shout! You are now empty-handed. You drop the +∞ Axe of Woe. The bag of meat shouts! A meat berserker comes into view. It is wielding a +9 battleaxe. x2 The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! You die... .......o..#.#. .............. o............ ........O... ........... .......... #.o.....# #@o.....# ...###O......###. .....O.)###...... #...o...o_....... ...o..#.....#.... ......#_.<._# . ......#.....# #........_..O.. ........###...... You could see 4 meat berserkers and 7 bags of meat. Vanquished Creatures An ogre (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | runewalsh the Djinni Warper began the quest for the Orb. 0 | D | runewalsh set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 2 | D | Noticed a bag of meat 3 | D | Noticed a meat berserker 4 | D | Became a worshipper of Makhleb the Destroyer 4 | D | Noticed a bag of meat 6 | D | Noticed a bag of meat 6 | D | Noticed a bag of meat 6 | D | Noticed a bag of meat 7 | D | Noticed a meat berserker 8 | D | Killed a meat berserker 8 | D | Noticed a meat berserker 8 | D | Noticed a meat berserker 8 | D | Noticed a bag of meat 9 | D | Reached skill level 24 in Axes 9 | D | Reached XP level 2. HP: 23/23 MP: 0/0 9 | D | Reached XP level 3. HP: 28/28 MP: 0/0 9 | D | Learned a level 1 spell: Summon Small Mammal 9 | D | Reached XP level 4. HP: 33/33 MP: 0/0 9 | D | Reached XP level 5. HP: 38/38 MP: 0/0 9 | D | Learned a level 2 spell: Scorch 9 | D | Reached XP level 6. HP: 43/43 MP: 0/0 9 | D | Reached XP level 7. HP: 49/49 MP: 0/0 9 | D | Learned a level 2 spell: Call Imp 9 | D | Reached XP level 8. HP: 54/54 MP: 0/0 9 | D | Reached XP level 9. HP: 58/58 MP: 0/0 9 | D | Learned a level 4 spell: Sticky Flame 9 | D | Reached XP level 10. HP: 64/64 MP: 0/0 9 | D | Reached XP level 11. HP: 68/68 MP: 0/0 9 | D | Learned a level 4 spell: Cause Fear 9 | D | Reached XP level 12. HP: 74/74 MP: 0/0 9 | D | Noticed a bag of meat 10 | D | Noticed a meat berserker 10 | D | Noticed a meat berserker 10 | D | Annihilated by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Skill XL: | 1 | ---------------+----+----- Axes | 24 | 24.2 Fighting | | 2.0 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Executioner's axe | 1 | | | || 1 Armour: Leather armour | | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts