Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 5597492228531774709 21 runewalsh the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Mar 1, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (363 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 363, Time: 00:02:06 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 83% Magic: 2/5 EV: 12 Int: 20 God: Gold: 65 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . w - +0 falchion rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons w - a +0 falchion (weapon) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} e - a potion of heal wounds f - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. You kill the gnoll! You see here a +0 club. The gnoll shouts! The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You slash the gnoll! Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. Your grab misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. Your grab misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... .. #...## #. ##>## ######. #.# .......##### #.# $....g.....# #.# .....g.###.# #.# ....g.. ##.## #.# .......##.#.########.# ...)...#.###g@)......# .......##.#.########## ######. ##.## .. ### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 ball pythons (D:2) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:2) 2 frilled lizards (D:1) 2 kobolds A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 227 | D:2 | Reached XP level 2. HP: 13/17 MP: 5/5 363 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, chequers_serial_rivers_micro_b, minmay_pentomino_s2 D:2: layout_loops_ring, hangedman_decor_growths Action || total ---------------------------++------- Melee: Unarmed || 5 Falchion || 8 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 16 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 331 | 33 | 0 | 0 | 2 | 182.0 | Dungeon | 364 | 331 | 33 | 0 | 0 | 2 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts D:2: 158 daAuts