Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 15691232143801278479 67 runewalsh the Conjurer (level 4, -8/27 HPs) Began as an Octopode Conjurer on May 4, 2025. Mangled by a ribbon worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (794 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 794, Time: 00:04:44 Health: -8/27 AC: 1 Str: 11 XL: 4 Next: 18% Magic: 0/7 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . q - staff "Wipluth" {rPois Str+5 Alch} rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Magical Staves q - the staff "Wipluth" (weapon) {rPois Str+5 Alch} (You found it on level 2 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. Scrolls b - 3 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} d - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} Potions a - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations * Level 2.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 13% 1 Call Imp Summ 4% N/A 21% 2 Fulminant Prism Conj/Alch 13% 3d8 30% 4 Call Canine Familiar Summ 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your magical contamination has completely faded away. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. Unknown command. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. Unknown command. The web tears apart. You stop channelling your searing ray. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the ribbon worm but do no damage. You grab the ribbon worm. The ribbon worm is heavily wounded. You constrict the ribbon worm. The ribbon worm bites you! You die... #.# #####'##..# #.# #.# #.# ..# #.# #.# #.# ... #.# #.# #.# ..## #.# #.# #.# .# #.# #.# #.# .# #.# #.# #.# ##)####.###.###... #......@........... ######..w.#.###..## #....#.# # #....#.# #....#.# #....#.### ##........ #.##..### #.##..##### You could see a ribbon worm. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 dart slugs 2 endoplasms (D:1) 6 giant cockroaches 4 hobgoblins A quokka (D:2) 2 ball pythons 2 bats 3 frilled lizards 4 goblins 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 14/17 MP: 3/5 178 | D:1 | Found Lele's Armour Emporium. 186 | D:1 | Reached skill level 1 in Alchemy 508 | D:2 | Reached XP level 3. HP: 19/21 MP: 2/6 515 | D:2 | Identified the staff "Wipluth" {rPois Str+5 Alch} 637 | D:2 | Reached XP level 4. HP: 25/27 MP: 1/7 769 | D:2 | Learned a level 2 spell: Searing Ray 793 | D:2 | HP: 1/27 [ribbon worm (5)] 794 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, serial_shops, shop, shop, dk_noncrumbling_4 D:2: minmay_angry_zag, layout_basic, minmay_vboxes Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Constrict | 13 | 3 || 16 Tentacles | 6 | 1 || 7 Staff | 11 | 6 || 17 Cast: Magic Dart | 43 | 9 || 52 Searing Ray | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 23 | 13 || 36 Dodge: Dodged | 22 | 6 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 796 | 790 | 6 | 0 | 0 | 2 | 398.0 | Dungeon | 796 | 790 | 6 | 0 | 0 | 2 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 475 daAuts D:2: 321 daAuts