Dungeon Sprint DCSS version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 2421244459076273211, levelgen mode: deterministic 25 ruphz the Grave Robber (level 2, -11/19 HPs) Began as a Demonspawn Necromancer on Feb 24, 2020. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:05:21 (60 turns). ruphz the Grave Robber (Demonspawn Necromancer) Turns: 60, Time: 00:05:22 Health: -11/19 AC: 2 Str: 8 XL: 2 Next: 82% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, very slightly contaminated A: sanguine armour 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a cursed +0 leather armour Potions g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 0.9 Unarmed Combat + Level 2.6 Spellcasting + Level 6.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Animate Skeleton Necr N/A 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 3% 3 ###.... Animate Dead Necr N/A 11% 4 #####.. Regeneration Chrm/Necr ##........ 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to defeat MR: 83%) The ogre writhes in agony. You feel better. Your blood armour dries and flakes away. The ogre barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to defeat MR: 83%) The ogre writhes in agony! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #.@O..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ruphz the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Learned a level 1 spell: Animate Skeleton 3 | D | Noticed Ijyb 26 | D | Killed Ijyb 26 | D | Reached skill level 6 in Necromancy 26 | D | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 26 | D | Reached XP level 2. HP: 12/19 MP: 1/5 33 | D | Noticed an ogre 60 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Necromancy | 6 | 6.9 Unarmed Combat | | 0.9 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Pain || 7 Use: Potion || 4 Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 9