Dungeon Sprint DCSS version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 13654340863640160181, levelgen mode: deterministic 23 ruphz the Skirmisher (level 2, -1/20 HPs) Began as a Gargoyle Monk on Mar 25, 2020. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:53 (18 turns). ruphz the Skirmisher (Gargoyle Monk) Turns: 18, Time: 00:00:54 Health: -1/20 AC: 4 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage j - a potion of cancellation {unknown} Comestibles c - a ration k - a chunk of flesh Skills: + Level 4.7 Fighting + Level 4.5 Maces & Flails + Level 3.4 Dodging + Level 2.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 2! j - a lumpy blue potion There is an open door here. Things that are here: a +0 club; a cursed -2 leather armour; the goblin corpse of Ijyb You butcher the goblin corpse of Ijyb. k - a chunk of flesh There is an open door, spattered with blood here. Things that are here: a +0 club; a cursed -2 leather armour; the goblin skeleton of Ijyb As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant spiked club. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ruphz the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached XP level 2. HP: 20/20 MP: 2/2 16 | D | Noticed an ogre 18 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | 4 | 4.5 Dodging | 3 | 3.4 Stealth | | 2.5 Action || total -------------------------++------- Melee: Mace || 7 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------