Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 1353430369370197461 58 ruphz the Magician (level 4, 0/32 HPs) Began as a Djinni Hedge Wizard on Nov 17, 2021. Slain by Sigmund (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:30 (1594 turns). ruphz the Magician (Djinni Hedge Wizard) Turns: 1594, Time: 00:07:31 Health: 0/32 AC: 4 Str: 10 XL: 4 Next: 21% Gold: 23 EV: 11 Int: 15 God: SH: 3 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . d - +0 buckler rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, iridescent scales 1, electricity resistance, no potion heal 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 buckler (worn) Scrolls g - a scroll of immolation {unknown} Potions f - a potion of mutation Skills: * Level 1.0 Fighting * Level 1.3 Armour + Level 2.7 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 10% 1 b - Blink Tloc N/A N/A 14% 2 c - Call Imp Summ 17% N/A 14% 2 d - Slow Hex 17% N/A 14% 2 e - Conjure Flame Conj/Fire 17% 6-21 28% 3 f - Mephitic Cloud Conj/Pois/Air 17% N/A 28% 3 g - Summon Small Mammal Summ 68% N/A 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are partially covered in iridescent scales. (AC +2) You are resistant to electric shocks. (rElec) Potions are less effective at restoring your health. Message History You feel clever all of a sudden. Sigmund closely misses you. Your crimson imp hits Sigmund. Your crimson imp hits Sigmund but does no damage. The frilled lizard barely misses your crimson imp. Your crimson imp hits Sigmund. Sigmund closely misses your crimson imp. Your crimson imp blinks! Something misses your crimson imp. Your crimson imp hits Sigmund but does no damage. Found a stone staircase leading down. Your crimson imp completely misses Sigmund. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - Sigmund Aim: a frilled lizard (100% to hit) You feel a surge of power! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. Your crimson imp appears confused. Your crimson imp misses Sigmund. Sigmund hits your crimson imp with a +0 scythe. Your crimson imp hits Sigmund. Sigmund hits your crimson imp with a +0 scythe! Your crimson imp hits Sigmund. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You start resting. Something closely misses your crimson imp. You start resting. Something closely misses your crimson imp. You start resting. Something hits you! You die... . #. #..#.....# #..# #.# ... #.##..##....# ##..# #.# .#..#.....##....####...# #.# .?.......[....)..##...# ##.# ..#?.#......†.........#####..# #....##..#......#.........## #...##........^........#.÷.### .#......#...#.##.....#........ ##.........#@##.........###.. #....#....#5##.#....#### .. #.......<...#†.........# # .......##......÷##......# #..#....................# ## #.##..###...............# ..# >... #....#.........##...# #.. ......#.........[....# ...................... You could see a friendly crimson imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 8 ball pythons An endoplasm (D:1) A giant cockroach (D:2) A hobgoblin (D:1) A jackal (D:1) A quokka (D:2) 3 bats 3 frilled lizards 3 kobolds (D:1) 3 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 goblins (D:1) 3 jackals (D:1) 2 bats 2 kobolds A rat (D:2) 11 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ruphz the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 693 | D:1 | Reached skill level 1 in Fighting 711 | D:1 | Reached XP level 3. HP: 15/27 MP: 0/0 711 | D:1 | Learned a level 1 spell: Summon Small Mammal 1111 | D:1 | Reached skill level 1 in Armour 1206 | D:2 | Reached skill level 3 in Spellcasting 1206 | D:2 | Reached XP level 4. HP: 17/32 MP: 0/0 1411 | D:2 | Noticed Sigmund 1574 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1574 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1574 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1594 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Armour | 1 | 1.3 Spellcasting | 3 | 3.0 Dodging | | 2.7 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 8 || 25 Cast: Magic Dart | 39 | 6 || 45 Call Imp | 4 | 4 || 8 Slow | 1 | || 1 Summon Small Mamm | 1 | || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 30 | 6 || 36 Block: Buckler | 6 | 1 || 7