rvm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 23, D:1) 21 sling bullets (4, 24, D:1) a +0 short sword (13, 2, D:1) a +0 short sword (14, 14, D:1) a +0 dagger (16, 13, D:1) a +0 dagger (17, 49, D:1) a +0 robe (19, 9, D:1) a +0 dagger (43, 32, D:1) a +0 club (54, 27, D:1) a +0 club (54, 29, D:1) a +0 dagger (60, -9, D:1) a +0 dagger (61, -6, D:1) a +0 dagger (61, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 2, D:2) a +0 dagger (15, 22, D:2) a +0 leather armour (18, -2, D:2) 3 tomahawks (18, 13, D:2) 20 sling bullets (18, 17, D:2) 17 sling bullets (29, 11, D:2) a +0 leather armour (30, 6, D:2) 3 tomahawks (32, 5, D:2) a +0 leather armour (33, 2, D:2) a +0 hunting sling 18 sling bullets (33, 8, D:2) a +0 robe (41, -1, D:2) a +0 short sword (41, 11, D:2) a +0 dagger (43, 18, D:2) 29 bolts Level 3 of the Dungeon (0, 0, D:3) a +3 quarterstaff of chaos (1, -2, D:3) a +0 mace (9, -8, D:3) a +0 club (10, -10, D:3) a cursed -3 club (12, 16, D:3) a +0 dagger (18, 2, D:3) a +0 flail (20, 20, D:3) a +0 club (24, 8, D:3) a +0 flail a +0 dagger a +0 short sword (24, 10, D:3) a +0 club a +0 robe (25, 6, D:3) a cursed +0 spear (25, 7, D:3) a +0 spear (25, 18, D:3) a +1 helmet a +0 animal skin a +2 short sword of electrocution (25, 19, D:3) a +0 club (30, -18, D:3) a +0 whip (32, -16, D:3) a +4 antimagic scythe a +0 robe (36, 15, D:3) a +0 ring mail (46, -3, D:3) a +0 leather armour (47, -3, D:3) a +0 robe (51, -6, D:3) a +0 trident (56, 6, D:3) a +0 robe Level 4 of the Dungeon (6, -20, D:4) a +0 rapier a +0 leather armour (6, -3, D:4) a +0 halberd (6, -1, D:4) a +2 antimagic short sword (25, -7, D:4) a +0 flail the cursed +2 hunting sling of Gieky {freeze, rElec rPois rC- Dex+10} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+10). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (35, -48, D:4) a +0 dagger a +0 robe (35, -47, D:4) a +0 ring mail a +0 club (35, -43, D:4) a +0 ring mail (36, -46, D:4) a +0 scale mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (2, -6, D:5) a +0 dagger (4, -11, D:5) a +0 leather armour (5, 10, D:5) 4 large rocks (5, 39, D:5) a +0 dagger a +0 scale mail (6, -10, D:5) a +0 falchion (21, -3, D:5) a +0 mace (31, 26, D:5) an arrow (32, -15, D:5) a +0 hand axe a +0 chain mail (35, 28, D:5) a +0 shortbow 15 arrows (38, -13, D:5) a +0 short sword (38, 6, D:5) a +0 club (39, -12, D:5) 2 tomahawks (46, -3, D:5) a +0 dagger (51, 17, D:5) an arrow (51, 18, D:5) an arrow (51, 19, D:5) an arrow (51, 20, D:5) an arrow (52, 10, D:5) 24 sling bullets (52, 15, D:5) a +0 shortbow 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 3, D:6) a scroll of amnesia (3, -1, D:6) a scroll of amnesia (10, 0, D:6) a +0 giant spiked club (unseen) (11, 0, D:6) a sky beast corpse (12, 0, D:6) a +0 dagger (unseen) (14, 12, D:6) a book of Cantrips (14, 13, D:6) a scroll of fog