rvm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, 21, D:1) 9 sling bullets (15, 13, D:1) 17 stones (26, 21, D:1) a +2 dagger of venom (32, 8, D:1) a +0 dagger (34, 30, D:1) a +0 club (37, 27, D:1) a +0 club (37, 28, D:1) 5 stones a +0 dagger (37, 29, D:1) a stone a +0 ring mail (37, 30, D:1) a stone (38, 30, D:1) a stone (38, 32, D:1) a stone (38, 35, D:1) a +0 dagger 10 stones (41, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (16, 10, D:2) a +0 flail a +0 robe (18, -9, D:2) a cursed -1 club (19, -2, D:2) 31 stones (19, 3, D:2) a stone (19, 10, D:2) a +0 club (19, 27, D:2) a +0 club (20, 4, D:2) a stone (20, 8, D:2) a +0 dagger a +0 hunting sling 16 stones (28, 22, D:2) a +2 leather armour (28, 38, D:2) a +0 dagger (31, -14, D:2) a +0 club (32, -13, D:2) a +0 falchion (33, -4, D:2) a +0 scythe a +0 robe (33, 10, D:2) a +0 dagger (36, -5, D:2) 17 arrows (43, 19, D:2) a cursed -3 club a +0 hunting sling 16 sling bullets (44, 19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a cursed -3 short sword (1, 0, D:3) a cursed -2 dagger a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 robe a stone (2, -2, D:3) a -6 ring of intelligence (2, -1, D:3) a stone (3, -34, D:3) a cursed +0 club (3, -33, D:3) a +0 whip a +1 ring mail of fire resistance (3, -32, D:3) a +1 hunting sling of freezing (3, -31, D:3) a +0 trident a +0 leather armour (4, -29, D:3) a +0 club a +0 leather armour (4, -23, D:3) a +0 dagger (6, -28, D:3) a +0 chain mail (15, -25, D:3) a +0 club (28, -20, D:3) a +0 club (31, 1, D:3) a +0 leather armour 27 sling bullets (37, -14, D:3) a +0 club (37, -11, D:3) 27 stones (38, 8, D:3) a +2 short sword of speed Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 1, D:4) 17 stones (3, 4, D:4) the cursed +0 dagger of Miceiri {freeze, +Inv +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (14, 9, D:4) a +0 shield (21, -16, D:4) 26 stones (30, 21, D:4) a +0 helmet (34, -11, D:4) 21 stones a +0 leather armour (34, -10, D:4) a +0 dagger (34, -4, D:4) a +0 mace (35, -11, D:4) a +0 dagger a +0 robe (35, -9, D:4) 2 stones (35, 16, D:4) 18 stones (36, -9, D:4) a stone (39, -9, D:4) a cursed -3 dagger a +0 robe (46, -15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (6, 33, D:5) 6 gold pieces (7, 19, D:5) a cursed +0 leather armour (8, 35, D:5) a scroll of immolation (9, 35, D:5) a +0 dagger (11, 35, D:5) a scroll of fog (11, 37, D:5) a +0 robe (12, 35, D:5) 10 gold pieces (14, 33, D:5) a scroll of identify (29, 6, D:5) a +0 hand axe (29, 20, D:5) a +1 dagger of electrocution (30, 19, D:5) a cursed -2 dagger a +0 chain mail a +0 giant club (31, 18, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Xole's Armour Emporium a +0 ring mail of fire resistance (121 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 buckler (49 gold) a +2 naga barding (385 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 hat (44 gold) the cursed +0 leather armour of the Fiend {rC+ Slay+3} (281 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. (0, 0, D:6) a +0 shortbow 16 arrows (0, 1, D:6) an arrow (0, 2, D:6) 2 arrows (0, 3, D:6) an arrow (0, 4, D:6) an arrow (0, 5, D:6) 2 arrows (0, 6, D:6) an arrow (1, 22, D:6) a +0 club (1, 23, D:6) a +0 halberd (1, 32, D:6) a +0 leather armour (3, 9, D:6) a +0 giant club (12, 2, D:6) 24 arrows (16, 37, D:6) a +0 ring mail (32, 14, D:6) a +0 dagger (33, 28, D:6) a +0 club a +0 ring mail (34, 30, D:6) a +0 dagger (34, 47, D:6) a +1 dagger of electrocution (35, 26, D:6) a +0 dagger of speed a +0 robe a +0 hand axe (36, 25, D:6) a +2 dagger of speed (36, 26, D:6) a +0 dagger a +0 robe (38, 39, D:6) 2 scrolls of noise Level 7 of the Dungeon (1, 5, D:7) a +0 rapier (9, 9, D:7) a +0 robe a cursed -3 dagger (10, 9, D:7) a +0 ring mail a +4 hand axe of electrocution (10, 10, D:7) a +0 leather armour (11, 10, D:7) a +0 leather armour a cursed -2 hand axe (20, -9, D:7) a +0 spear (45, -15, D:7) a +0 flail (45, -13, D:7) 2 tomahawks (46, -20, D:7) a cursed -1 mace (46, -17, D:7) a +0 flail (46, -16, D:7) a +0 plate armour a +0 hand axe (46, -12, D:7) a tomahawk (55, -2, D:7) a +0 helmet (56, 2, D:7) 16 stones (61, -3, D:7) a +0 giant club (62, 30, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour a +0 shortbow of velocity 20 arrows (0, 7, D:8) a +0 falchion of flaming (1, 0, D:8) an arrow (3, 9, D:8) a ration (4, 6, D:8) a ration (5, 8, D:8) a ration (8, 3, D:8) a +0 dagger (8, 33, D:8) 15 poisoned needles (9, 9, D:8) a ration (9, 10, D:8) a ration (10, 27, D:8) a +0 quarterstaff a +0 hunting sling a +1 ring mail of cold resistance a wand of polymorph (8) 20 sling bullets the human corpse of Joseph a wolf corpse (11, 27, D:8) a wolf corpse (12, 27, D:8) a sling bullet (13, 27, D:8) a sling bullet (14, 27, D:8) a sling bullet (15, -6, D:8) 28 sling bullets (17, -8, D:8) a quokka skeleton (17, -7, D:8) a +0 mace of chaos (21, 17, D:8) a sky beast corpse (27, 3, D:8) 16 bolts (32, 4, D:8) a +0 dagger a +0 robe (33, 7, D:8) a +0 whip (37, 7, D:8) a +0 short sword 4 stones (38, 7, D:8) a +0 morningstar a +0 robe 4 stones a kobold corpse (skeletalised by now) (38, 13, D:8) the +11 rapier of Rucasid {vamp, rElec rF++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It insulates you from electricity. (39, 7, D:8) a stone (41, -10, D:8) a cursed +0 club a +0 whip a +0 giant spiked club a +0 giant club (41, -8, D:8) a +0 leather armour (41, -6, D:8) a +0 leather armour (41, 1, D:8) 5 stones a kobold corpse (skeletalised by now) (42, -14, D:8) 11 stones (42, 2, D:8) a +0 short sword a +0 dagger a +0 blowgun a kobold corpse (skeletalised by now) (43, -1, D:8) a +0 glaive a +0 chain mail (43, 1, D:8) a +0 great sword a +0 robe a cursed +2 long sword a +0 robe a +0 dagger a cursed +0 robe (43, 2, D:8) a +0 dagger a +0 robe (43, 7, D:8) a big kobold corpse (skeletalised by now) (47, -4, D:8) a +0 leather armour (53, 19, D:8) 16 arrows