Dungeon Crawl Stone Soup version 0.23-a0-150-g7664ed78f7 (webtiles) character file. 23 rvm the Skirmisher (level 2, 0/49 HPs) Began as an Ogre Abyssal Knight on Sept 7, 2018. Was a Follower of Lugonu. Slain by a worker ant (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1082 turns). rvm the Skirmisher (Ogre Abyssal Knight) Turns: 1082, Time: 00:02:18 Health: 0/49 AC: 3 Str: 20 XL: 2 Next: 95% Magic: 3/3 EV: 10 Int: 13 God: Lugonu [*.....] Gold: 12 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith + d - +0 robe {MR+} rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth .......... i - amulet of faith HPRegen 0.16/turn k - ring of flight MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (0 -> -7), very quick A: large, unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion, Evoke Flight You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe d - a +0 robe of magic resistance (worn) Jewellery i - an amulet of faith (around neck) k - a ring of flight (left hand) Scrolls e - a scroll of blinking {unknown} f - a scroll of enchant weapon {unknown} j - a scroll of magic mapping {unknown} l - a scroll of identify {unknown} m - a scroll of teleportation {unknown} Potions n - a potion of heal wounds {unknown} Comestibles c - 2 rations Skills: + Level 4.3 Fighting * Level 2.4 Maces & Flails - Level 2.1 Dodging + Level 2.4 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal bites you but does no damage. The worker ant bites you. You are more poisoned. The worker ant poisons you! You hit the worker ant. The worker ant is heavily wounded. You feel sick. The jackal bites you but does no damage. A leopard gecko comes into view. The worker ant bites you! The jackal bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The worker ant bites you! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The worker ant bites you. You die... ..................... ..............###### ........<.....########. ...........[........... .................####. ..........###.##.# . .########## #..#.# ... ##.#.####....... #..@h.......... ####a..#....... ###............ .....$.....#..# ###.......... # #.....l.## .##....$...# .........#..... ###......###... You could see a worker ant, a leopard gecko and a jackal. Vanquished Creatures A worm (D:2) 2 leopard geckos 4 bats A goblin (D:1) 3 hobgoblins (D:1) 2 frilled lizards 2 kobolds (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | rvm the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 13 | D:1 | Escaped the Abyss 300 | D:1 | Reached XP level 2. HP: 25/32 MP: 3/3 1082 | D:2 | Slain by a worker ant Vault maps used: D:1: dpeg_arrival_rooms_c, lemuel_old_faithful D:2: fedhas_altar_1, nicolae_tso_carved_into_rock, first_ration Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.4 Fighting | | 4.3 Dodging | | 2.1 Invocations | | 2.4 Action || total -------------------------++------- Melee: Mace || 82 Use: Scroll || 1 Potion || 1 Eat: Chunk || 1 Armor: Robe || 30 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------