Dungeon Crawl Stone Soup version 0.23-a0-422-g30b1108d6a (webtiles) character file. 12 rvm the Skirmisher (level 2, -2/24 HPs) Began as a Demonspawn Chaos Knight on Nov 15, 2018. Was a Plaything of Xom. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (511 turns). rvm the Skirmisher (Demonspawn Chaos Knight) Turns: 511, Time: 00:01:24 Health: -2/24 AC: 5 Str: 12 XL: 2 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Xom [.....*] Gold: 16 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were Xom's teddy bear. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Missiles j - 6 curare-tipped needles k - 16 stones (quivered) Armour b - a +2 leather armour (worn) Jewellery g - a +3 ring of protection {unknown} m - an uncursed ring of stealth {unknown} Scrolls e - 4 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions l - a potion of experience {unknown} Comestibles c - 3 rations d - a chunk of flesh Skills: + Level 3.2 Fighting * Level 3.1 Axes - Level 1.7 Armour - Level 0.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The light around the gnoll dims momentarily. The gnoll is moderately wounded. The gnoll barely misses you. Some of the chunks of flesh in your inventory have rotted away. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll goes berserk! The gnoll is severely wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... "Huh? Did I miss anything?" #........ ######........ ##............. ##..>........... #............... #..........#..## ###### #..........#..# #..... #........g.#..# #..... #........@.#..#######..... ##...........)............ ##>.[.....##.#....###..... #..........#.###..###..... #..........#.###.......... #............#.....##..... #..................##..... #..........##..###.######. ##........###............. You could see a gnoll (berserk). Vanquished Creatures A bat (D:1) A goblin (D:1) 4 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rvm the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:1 | XOM: potion effect (might) 176 | D:1 | XOM: harmless Summ miscast 268 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 497 | D:1 | XOM: harmless Hex miscast 511 | D:1 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_under_anarchy Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 3.2 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 38 Throw: Stone || 1 Stab: Petrifying || 1 Petrified || 1 Armor: Leather armour || 9 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------