sTx Level 1 of the Dungeon (0, 7, D:1) a +0 whip 5 stones (1, 23, D:1) a rat corpse (skeletalised by now) (2, -1, D:1) a +0 ring mail (4, 5, D:1) a +0 dagger (8, 11, D:1) a +0 ring mail (9, 11, D:1) a medusa talisman (10, -8, D:1) a +0 dagger (11, 26, D:1) a +0 dagger (14, -8, D:1) a +0 dagger (14, 28, D:1) a rat corpse (skeletalised by now) (17, 19, D:1) a +0 short sword (17, 20, D:1) a +0 plate armour a +0 dagger (19, 39, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 18, D:1) a +0 dagger a goblin skeleton (23, 1, D:1) a frilled lizard corpse (skeletalised by now) (27, 25, D:1) a jackal skeleton (30, 18, D:1) a +0 club (36, -3, D:1) 6 stones (44, -2, D:1) a +0 ring mail (45, -5, D:1) a rat corpse (skeletalised by now) (52, -1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 6, D:2) 6 stones (18, -2, D:2) a bat skeleton an adder skeleton (20, 6, D:2) a +0 spear (21, -2, D:2) a +0 dagger (24, 10, D:2) a ball python skeleton (25, 22, D:2) a rat skeleton (26, 9, D:2) a rat skeleton (29, 6, D:2) a bat corpse (skeletalised by now) (30, 6, D:2) a +0 war axe (32, 1, D:2) a +0 mace (34, 2, D:2) a +1 dagger of pain (40, 20, D:2) 7 stones (41, 24, D:2) a bat corpse (skeletalised by now) (46, 17, D:2) an adder corpse (46, 24, D:2) a +0 whip a kobold corpse